Germany and Japan favored military solutions more than the United States did. I think the militaristic nations felt they had more to prove on the world stage. For Germans, rearmament became a point of national pride. For the Japanese, imperialism played a similar role. By contrast, Americans entered World War I reluctantly, and they remained reluctant to enter World War II until the bombing of Pearl Harbor left them with few alternatives.
Answer:
I believe the best answer to be letter D) Therefore, Wilson's argument that technology makes it more difficult for students to concentrate is thoroughly
researched and provides ample supporting evidence.
Explanation:
We can choose the option above through simple elimination. Option A is not a conclusion at all; it seems to present the final argument of the article, which means it's still part of the development. Letter B presents a "weak" personal opinion which could be a conclusion if it weren't based on personal experience instead of on the arguments offered in the article. Letter C looks more like a thesis statement than a conclusion, in the sense that is presents the topic of the article but not what can be concluded from it. Therefore, letter D seems to be the best option. That is the conclusion of a person who read the article, their evaluation of it: that it was well researched and filled with solid evidence.
Answer:
Explanation:
Oliver twist is a story of a nine year old boy named Oliver. Oliver has to face hardships of life at a young age.He had to work at a factory and starve as he is not given enough food.He runs away from there and meets Nancy.She knows about Oliver's stepbrother Monk.But Monks does not want to accept Oliver as his brother because he does not want to share his property.Monk attacks Oliver but Oliver is saved.Later it is shown that Oliver loves with a kind gentleman in a village, far away from the world of lies
Answer:
There are many! For example, musicians or songwriters who need to be unique when making music. Another example is game developers. When making new games for an audience, the audience wants new concepts instead of the same idea over and over.
Explanation:
Ingenuity is all about having your own imagination and expressing it.