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A vantage point is used in linear perspective as a stationary point from which a viewer is related to the object/figure being rendered. It can be thought of as the point of reference from which all things in the artwork can be related to. The vantage point may be very high or very low. High = bird's-eye-view.
Texture you see to be rough, and feels as such is called read or actual texture.
Texture that appears rough, but rather contradicts your sight and in fact feels smooth is what we call visual or implied texture.
Answer:
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Explanation: