Answer: C. a person who is enthusiastic in nature.
Explanation:
Based on the passage, the little girl can best be described as an enthusiastic person.
To be enthusiastic means for someone to show a strong excitement towards a particular thing or feel motivated towards something.
In this case, the little girl is anxious to hear their legends and was waiting for the elders to begin their stories. Therefore, the correct option is C.
renesmee can read minds. the volturi want to kill her beacuse shes so powerful. hope this helps!!
Answer:
King Nebuchadnezzar made an image of gold of his god and set it in the plain of Dura. He stated that everyone has to fall and worship the god's golden image when the musicians started to play. If someone did not worship it, he or she would be burnt in a furnace.
The majority of the people obeyed, but there were three-man, Shadrach, Meshach, and Abed-nego, who the king set in charge over the affairs of the province of Babylon, which did not worship it because they believed in a different god. The king gave them the last opportunity to do as he told, but they refused and claimed that their god would protect them, sending them out of it. As a result, they were sent to the furnace, but they did not burn. They appeared walking amongst the people along with his god.
From that day on, the king stated that no one should speak against the God of Shadrach, Meshach, and Abed-nego. Also, the king awarded them with a higher office in the province of Babylon.
Explanation:
In this summary, the main points are the king's order to worship his god represented in a golden image and the outcome that the three-man disobeying him had. These three men refusing to worship the king's god show him that his punishment could do anything to them because they were protected by their god. As a result, the king changed his mind and stated that no one should speak against Shadrach, Meshach, and Abed-nego's god.
Archetype - It is seen in historical psychological theory & literary analysis and can be; a statement, pattern, of behavior, or prototype which other statements, patterns of behavior, and objects copy or emulate.