Answer:
x = 2
x = -3/2 or -1.5
Step-by-step explanation:
For this, I would use the "slip and slide" method. LOL I know the name is cheesy, but that's what my teacher called it!
First, you "slip" the coefficent of the leading term (2) to the constant, and multiply.
The equation becomes:
x² - x - 6(2) = 0
x² - x - 12 = 0
Then, you factor this out by looking at the second and third terms. You're looking for 2 factors of -12 that would add up to -1 ( the coefficent of the second term).
Automatically, think of 3 and 4, because the difference between them is 1.
The factors must be (x-4) and (x+3) because they multiple to -12, and add up to -1.
This step is extremely important! Lol I used to forget it a lot, but make sure you divide the constant in each factor by the original number you "slipped".
It would become (x-(4/2))(x+3/2) = (x-2)(x+3/2)
With (x+3/2), you don't want to leave it as a fraction or decimal. It's equivalent to (2x+3). However, the informal form is easier to identify the value of x.
Answer:
Step-by-step explanation:
systems of linear equations can only have 0, 1, or an infinite number of solutions. These two lines cannot intersect twice. The correct answer is that the system has one solution.
Answer:
142.5
Step-by-step explanation:
π×11²×135/360
= 363π/8
= 142.5 (rounded to the nearest tenth)
Answered by GAUTHMATH
I already answered that question, here's the link:
brainly.com/question/10534199.
But if you still want the explanation, here it is:
"So if we want to measure probability, you have to add, then divide, like this:
First

, which gives us 18.
Then we see, that 6 is 1/3 of 18, so we conclude.
The answer is 33.33%.
Hope this helped!"