From the first lines of the history, the narrator tries to insert the reader in an obscure and sad atmosphere, where it predominates a mystery climate and exacerbated negativity.
The images lead the reader, from the beginning of the narrative to sensations and events that seem to challenge him and to invite to a construction process of differentiated sense.
The creation of the Gothic elements happens through the construction of the atmosphere of fear of the story, as well as the gloomy and decadent character, intensified still more on the phantasmagoric environment of the mansion Usher.
The characters also gain important narrative participation in the study work, as soon as his ambiguous characterization gives to the story a tone of estrangement. So, the Gothic thing in The Fall of the House of Usher is revealed through the morbid description of the narrative environments and of the decoration without life, of the imprecision that shows up around the nature of the events and of the characterization of the main characters, Madeline and Roderick Usher.
Answer:
<em><u>Freak says we can't expect her to understand, because you can't really get what it means to be Freak the Mighty unless you are Freak the Mighty.”</u></em>
I'd say the answer is B. From what I know on archetypes, they're basically stereotypes. For instance, in a movie the classic jock would be an archetype because not all jocks are what movies make them out to be. This can be used with any other stereotypical character as well.
Answer: You have to stick up your youself
Explanation:
When reading this story I kinda giggled but then felt sorry. You have to tell people that is was not on purpose and if the keep messing with you you have to get up and hit that person where it hurts really badly and tell them to LEAVE YOU THE H ALONE or you'll kick them again. ( You might get in trouble for this but do it any way stick up for yourself.)