Answer:
The impact of observing models
Explanation:
Do you believe violent video games contribute to violent behavior? Albert Bandura would probably say, “Yes.” According to Bandura, this phenomenon reflects the power of nurture. People learn to be violent by observing unpunished violence in their environment.
Bandura conducted the well-known “Bobo doll” experiment in 1965. Bandura hypothesized that people are observational learners. He thought that if children did not know hitting was unacceptable and observed an adult exhibiting aggressive behavior, the child would learn to hit.
In the Bobo doll experiment, children observed adult models behaving either aggressively or non-aggressively with an inflated doll named “Bobo.” Violent behavior is considered an antisocial behavior, whereas behavior that promotes inclusiveness and positive relationships is considered prosocial. In the aggressive condition, the male or female model hit the doll with a mallet, threw it in the air and then down, and kicked it. After this, the model left the room. The room was monitored with video equipment and a double-sided mirror through which experimenters observed the child’s behavior. Generally, children who observed aggressive behavior responded with aggressive behavior. Children who observed the nonaggressive condition treated the doll non-aggressively. Bandura called this imitative learning.
(FLVS Psychology course)