In order to solve that, let's call 845 100%, as we're solving it terms of 845. 845 is 100%, then it follows that 8.45 is 1%.
Now we can see how many 8.45's go into 608, which comes out to 71.95266...%, which can be rounded nicely to 72%
The million doesn't matter.
Daily failure rate = probability that it will not work on any particular day.
Answer:
I think it's A
Step-by-step explanation:
Please correct me if I'm wrong
Answer:
- movie: $3.75
- video game: $5.75
Step-by-step explanation:
Two equations in two unknowns can be written:
3m +5v = 40
9m +7v = 74
These can be solved a variety of ways. One of them is using Cramer's rule. It tells you the solution to
is given by ...
- ∆ = bd -ea
- x = (bf -ec)/∆
- y = (cd -fa)/∆
For the numbers above,
- ∆ = 5·9 -7·3 = 24
- m = (5·74 -7·40)/24 = 90/24 = 3.75
- v = (40·9 -74·3)/24 = 138/24 = 5.75
The rental cost for each movie is $3.75; for each video game, it is $5.75.
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The attached graph shows a graphing calculator solution to these equations.
Answer:
S'(x)=-0.006x2+0.8x+9
Step-by-step explanation:
The rate of change of the sales S(x) with respect to the amount of money spent on advertising x is then the derivative of S(x) with respect to x. What we have to calculate is S'(x).
We know that the derivative of
is
(where a is a constant), and the derivative of a sum is the sum of the derivatives, so we can calculate the derivative of each term independently:
S'(x)=(−0.002x3 + 0.4x2 + 9x + 500)'=(−0.002)(3)x2 + (0.4)(2)x + 9
Which means:
S'(x)=-0.006x2+0.8x+9