Answer: 3
Step-by-step explanation:
The 3D vector consists of 3 axes, let's say x, y and z.
Now, a vector P lies in all of them.
So, the angle it makes with x axis is α
The angle it makes with y axis is β
The angle it makes with z axis is γ
So, to determine the Cartesian components or to resolve the vector into it's Cartesian components we need 3 angles with each axis.
Answer:

Or if you want with the value of h too.

Step-by-step explanation:

Find the value of h and k by using the formula.

From y = x²-2

Substitute these values in the formula.

Therefore, h = 0.

Therefore, k = - 2.
From the vertex form, the vertex is at (h, k) = (0,-2). Substitute h = 0, a = 1 and k = -2 in the equation.

These type of equation where b = 0 can also be both standard and vertex form.
Answer:
at least 6
Step-by-step explanation:
3(.5x+3)>12
1.5x+9>12
1.5>9
x>6
Answer: C 20/51
Explanation:
1/51/20 = x/1