The stage that precedes the implementation stage of SDLC is <u>testing</u> and it involves checking the functionality of the system.
System design involves the process of determining an overall system architecture, which typically comprises the following:
- Physical processing components.
Generally, there are seven (7) main stages in the systems development life cycle (SDLC) model and these include:
1. Planning.
2. Analysis.
3. Design.
4. Development.
5. Testing.
6. Implementation.
7. Maintenance.
From the above, we can deduce that the stage which precedes the implementation stage of SDLC is testing.
During the testing stage of SDLC, a quality assurance (QA) expert checks the system to determine whether or not it is functioning properly before it is deployed for operation, which is where the system can be used.
Read more: brainly.com/question/20813142
The simulation, player 2 will always play according to the same strategy.
Method getPlayer2Move below is completed by assigning the correct value to result to be returned.
Explanation:
- You will write method getPlayer2Move, which returns the number of coins that player 2 will spend in a given round of the game. In the first round of the game, the parameter round has the value 1, in the second round of the game, it has the value 2, and so on.
#include <bits/stdc++.h>
using namespace std;
bool getplayer2move(int x, int y, int n)
{
int dp[n + 1];
dp[0] = false;
dp[1] = true;
for (int i = 2; i <= n; i++) {
if (i - 1 >= 0 and !dp[i - 1])
dp[i] = true;
else if (i - x >= 0 and !dp[i - x])
dp[i] = true;
else if (i - y >= 0 and !dp[i - y])
dp[i] = true;
else
dp[i] = false;
}
return dp[n];
}
int main()
{
int x = 3, y = 4, n = 5;
if (findWinner(x, y, n))
cout << 'A';
else
cout << 'B';
return 0;
}
14) Answer: Feathered images
15) Answer: Scale
Hope this helps have a nice day :)
Answer:
Massachusetts Institute of Technology (MIT)
Explanation: