Answer:
The Legislative Branch is the most powerful branch of the United States government not only because of the powers given to them by the Constitution, but also the implied powers that Congress has. This branch is also in charge of making and passing laws. They can stop laws from being passed and pretty much controls the government's decisions.
Diplomacy involves countries negotiating with each other to settle their differences.
Hope this helps!
The consequences of the French Revolution are:
- It ended the monarchy in France
- Democracy was established in France
- It led to the rise of Napoleon Bonaparte.
<h3>What was the cause of the American Revolution?</h3>
The American colonists were fed up with the unfair treatment by the British king and he unfairly taxed them to fund his wars.
The main causes of the American and French Revolutions were that the people needed a change and they decided to rebel and end the already established systems.
The major influence of both the American and French Revolutions was the economic situation of the country at the time.
The characteristics of both revolutions were wars and loss of life
The revolutions both ended when the people got what they wanted, freedom and autonomy.
Read more about the French Revolution here:
brainly.com/question/1046744
#SPJ1
Answer: In 1835, Garrison wrote in his first paper that his goal was to use words to move hearts and minds (he called it "moral suasion") to make people believe slavery was wrong. He did not believe in politics or in violence in any form.
Explanation:
Answer:
Explanation:
the exclusive possession or control of the supply of or trade in a commodity or service.
"his likely motive was to protect his regional monopoly on furs"
a company or group having exclusive control over a commodity or service.
"areas where cable companies operate as monopolies"
a commodity or service in the exclusive control of a company or group.
"electricity, gas, and water were considered to be natural monopolies"
trademark
a board game in which players engage in simulated property and financial dealings using imitation money. It was invented in the US and introduced in 1933 by Charles Darrow; a forerunner of the game had been patented on 5 January 1904 as ‘The Landlord's Game’ by Elizabeth J. Magie.