Answer:
The use case diagram is attached.
Explanation:
Create a set of use cases for the following health club membership system:
When members join the health club, they pay a fee for a certain length of time. Most memberships are for one year, but memberships as short as two months are available. Throughout the year, the health club offers a variety of discounts on its regular membership prices (e.g., two memberships for the price of one for Valentine's Day). It is common for members to pay different amounts for the same length of membership. The club wants to mail out reminder letters to members asking them to renew their memberships one month before their memberships expire. Some members have become angry when asked to renew at a much higher rate than their original membership contract, so that the clubwants to track the price paid so that the manager can override the regular prices with special prices when members are asked to renew. The system must track these new prices so that renewals can be processed accurately. One of the problems in the healthclub industry is the high turnover rate of members. While some members remain active for many years, about half of the members do not renew their memberships. This is a major problem because the health club spends a lot in advertising to attract each new member. The manager wants the system to track each time a member comes into the club. The system will then identify the heavy users and generate a report so that the manager can ask them to renew their memberships early, perhaps offering them a reduced rate for early renewal. Likewise, the system should identify members who have not visited the club in more than a month so that the manager can call them and attempt to reinterest them in the club.
The use case diagram is attached.
A digital citizen refers to a person who has the knowledge and skills to effectively use digital technologies to communicate with others, participate in society and create and consume digital content. Digital citizenship is about confident and positive engagement with digital technologies. Digital citizenship refers to responsible technology usage, and teaching digital citizenship is essential to helping students achieve and understand digital literacy, as well as ensuring cyberbullying prevention, online safety, digital responsibility, and digital health and wellness.
Yes because if someone needs help with someone they could just look for a professionals to see what to do and all that stuff
You will get the picture
Answer:
well for one you need to find the correct platform by comparing them and deciding which ones are the best and start eliminating each one until you have the one you want , then if you are competing make sure you have high quality ratings, graphics make sure there are no bugs or ways to hack it but also make sure that it stays within your budget, and i would target the most active social media group: teens, they spend a lot of time on social media and games so i would target them because they could be persuaded quite easily. and i would make sure the performance is great, the preference would be something that would appeal to the teens, and the price would be something that they could afford but somewhat on the pricey side so that i have enough money to keep the program running.
Explanation:
Answer:
Question1:
day = int(input("Enter in Numeric Today's day:"))
if (x == 15 or x == 30):
print("You have a payday today!")
if (x != 15 and x != 30):
print("Its is not certainly a payday today but dont feel bad.")
Question 2:
red = int(input("Enter the value for red: "))
green = int(input("Enter the value for green: "))
blue = int(input("Enter the value for blue: "))
if (red > 255 or red < 0):
print("The value of Red is not correct.")
if (green > 255 or green < 0):
print("The value of Green is not correct.")
if (blue > 255 or blue < 0):
print("The value of Blue is not correct.")
Explanation:
Please check the answer section.