Answer:
A fine artist is one who sees the things other don't see and make connections other don't make.
Answer:
You can simplify the problem down by recognizing that you just need to keep track of the integers you've seen in array that your given. You also need to account for edge cases for when the array is empty or the value you get would be greater than your max allowed value. Finally, you need to ensure O(n) complexity, you can't keep looping for every value you come across. This is where the boolean array comes in handy. See below -
public static int solution(int[] A)
{
int min = 1;
int max = 100000;
boolean[] vals = new boolean[max+1];
if(A.length == 0)
return min;
//mark the vals array with the integers we have seen in the A[]
for(int i = 0; i < A.length; i++)
{
if(A[i] < max + 1)
vals[A[i]] = true;
}
//start at our min val and loop until we come across a value we have not seen in A[]
for (int i = 1; i < max; i++)
{
if(vals[i] && min == i)
min++;
else if(!vals[i])
break;
}
if(min > max)
return max;
return min;
}
Answer:
Explanation:
Both mathematics and computer science use variables and logic in order to analyze, explain, and model real-world problems. Also mathematics is a very important part of computer science as the logic and algorithms in computer science require mathematics in order to device systems to solve these problems. For example, data structures in computer science require lots of linear algebra in order to traverse large data collections efficiently, while Artificial Intelligence would need calculus and linear algebra in order for it to be efficient.
An Object-Oriented code or coding refers to a technique of programming that utilizes the identification of classes of objects that are closely tied to the functions with which they are related.
<h3>What is a Procedural Oriented Code?</h3>
This refers to a kind of programming language that utilizes a step-by-step method so as to break down a task into a set or a collection of factors or variables and routines or sub-routines using a set of instructions that are sequential.
Objects in programming refer to a type of abstract data that has a state and behavior. It is a specific instance of a class.
A class in programming is a templated definition of the techniques and variables of a certain type of object.
<h3>What are some of the principles and structures of coding?</h3>
There are 10 principles of coding. Some of them are:
- Keep it simple
- Separate concerns
- Document your Code etc.
Some of these principles can be used in normal day-to-day activity and even in business. item 1 for instance can be used during communication. Effective communication is more effective when it is kept very simple.
It is to be noted that the code referenced in the question is unavailable hence the general answer.
Learn more about Object-Oriented Code at:
brainly.com/question/4560494