-1 use mathpapa it will give you the answar
Answer:
A. 1/2 of a goal
Step-by-step explanation:
Hello!
Given the options:
A. 1/2 of a goal
B. 3/4of a goal
C. 1 goal
D. 4/3 goals
In a linear regression analysis the interpretation of the slope is:
> The modification of the average of Y when X increases one unit.
Given the variables
Y: Goals scored in the tournament.
X: Hours of training.
To calculate the slope, you have to use the y-intercept and choose two pairs of (Y;X) values that correspond to a value on the line, for example (1;1.5) and (2;1.5).
You can calculate the slope as b= ΔY/ΔX

1st value (X₁;Y₁)= (0;1)
2nd value (X₂Y₂)= (1;1.5)
So the average goals a player scores for every additional hour of practice is 1/2.
I hope this helps!
Answer: The range of the function is all real numbers is true.
Explanation: the graph of y = 1/3 is just a horizontal line at y = 1/3. so it’s not increasing or decreasing (it’s staying the same). there is no x-intercept, and the y-intercept is (0, 1/3). the range is all the possible y values, and there are infinite possible y values, so it is all real numbers.
hope this helps!
Answer:

Step-by-step explanation:
In Triangles YXZ and PMN

Since the third side of triangle subtended by two congruent sides will always be congruent, the two triangles are congruent by SSS congruence theorem.
Therefore:
If the measure of angle P = 85°
Since P and Y are in the same positions(as seen in the diagram) in the two triangles respectively, the measure of angle Y is also 85 degrees.
Answer:
It's D.
Step-by-step explanation:
If you want me to explain it, I will. But it seems like you need the answer fast. So if you still don't understand it later, then I will try to explain it...but it'll take some time. :)
All you have to do is move all the points to the right 6 numbers because it says x+6. For example, A is (-5,-1). Move to the right 6 times, so (-5+6,-1) which is (1, -1). So the new point of A is (1, -1). Do the same with the others. Now that we got the new rectangle in the fourth quadrant, you want to move it counterclockwise around the origin, which is 0. Clockwise is like a clock, it goes around the middle going to the right. Counterclowise is the same, except it goes to the left around the middle of the clock. You can sort of apply that to this. Go counterclockwise around the middle, in this case being the origin, 0. Move the rectangle up to the first quadrant because counterclockwise is going around to the left. So, if the rectangle goes around to the left, then that means that it is now vertical...because it turns to the left making it straight if you go counterclockwise. Now the point A is on the bottom left because the rectangle got turned. If you turned it properly, then A should be at (1,1). Apply the same thing to the other points. D is the only one with point A being at the point (1,1), so that is correct. Check the other points anyway.