<em>Nethergrave</em> is a short story written by author Gloria Skurzynski. In the book <em>Pathways - Literature for Readers and Writers</em>, the story has 13 pages. It narrates the adventures of a boy, Jeremy, whose life is lonely and friendless. He gets sucked into a game called Nethergrave and needs to choose between staying in the game world forever and returning home, to the real world.
Answer:In today’s world, audiences would like find Miranda’s character to be less than compelling.
Explanation:
She is totally naive due to her island exile, and while her father has taught her, as was the norm, he considered her a total innocent, incapable of truly caring for herself (look at what she offers the prince), and always requiring a man to provide.
Answer:
Paragraphs 4-8 contribute to the development of idea of how witchcraft trials were being conducted in Salem.
Explanation:
Paragraphs 4-8 contribute to the development of idea of how witchcraft trials were being conducted in Salem. Explanation: 'Witchcraft in Salem' is an article by US History. The article predicates the account of witchcraft trials conducted in Salem, Massachusetts in 1692-93.
Answer:
productive benefits
Explanation:
Social and cultural relationships have productive benefits in society. Research defines social capital as a form of economic (e.g., money and property) and cultural (e.g., norms, fellowship, trust) assets central to a social network (Putnam 2000). The social networks people create and maintain with each other enable society to function. However, the work of Pierre Bourdieu (1972) found social capital produces and reproduces inequality when examining how people gain powerful positions through direct and indirect social connections. Social capital or a social network can help or hinder someone personally and socially. For example, strong and supportive social connections can facilitate job opportunities and promotion that are beneficial to the individual and social network. Weak and unsupportive social ties can jeopardize employment or advancement that are harmful to the individual and social group as well. People make cultural objects meaningful (Griswold 2013). Interactions and reasoning develop cultural perspectives and understanding. The “social mind” of groups process incoming signals influencing culture within the social structure including the social attributes and status of members in a society (Zerubavel 1999). Language and symbols express a person’s position in society and the expectations associated with their status. For example, the clothes people wear or car they drive represents style, fashion, and wealth. Owning designer clothing or a high performance sports car depicts a person’s access to financial resources and worth. The use of formal language and titles also represent social status such as salutations including your majesty, your highness, president, director, chief executive officer, and doctor.
People may occupy multiple statuses in a society. At birth, people are ascribed social status in alignment to their physical and mental features, gender, and race. In some cases, societies differentiate status according to physical or mental disability as well as if a child is female or male, or a racial minority. According to Dr. Jody Heymann, Dean of the World Policy Analysis Center at the UCLA Fielding School of Public Health, "Persons with disabilities are one of the last groups whose equal rights have been recognized" around the world