The three default components listed in the inspector view of a terrain assets are: Terrain, Terrian Collider and Texture.
So the answer is Transform.
If you use the Move tool then click and drag an object while holding CTRL and Shift at the same time, it will snap the object to intersection points of the Collider; allowing stacking of objects automatically.
So the answer is Stack objects automatically.
Answer:
1. PANs uses Star Topology.
2. LAN uses four topology (Bus, Ring, Star and Tree).
3. MAN uses Star Topology.
4. WAN uses Bus topology.
Explanation:
1. PAN is the personnel area network, in which different personnel devices of a person are connect to each other with the help of the central computer with the help of Bluetooth, WiFi or some other medium. The central computer will work like a hub and all the devices are directly connected to the central PC. It is same as the ring topology where all the devices are connected to the central PC. So we can say that, PANs use star topology.
2. LAN is the local area network that has been established with in the premises of the organization. In this type of network, four typologies involve to complete the network connection. First is star topology, that is used to connect all the devices with the switches. Then Bus topology is used to connect all the switches with the single main cable. Ring topology is involved to connect all the switches with each other. Tree topology is used to connect different block if the organization in the form of branch to connect the central router or switch.
3. MAN is the Metropolitan Area Network which is comprise of different LANs. All the LANs are connected to the Router in the form of Star topology.
4. WAN is the wide area network. In WAN different MANs are connected to the network through single cable. This type of network uses Bus topology.
Answer:
Option 2 i.e., instance methods is the correct answer to the following question.
Explanation:
Because the instance method or function is the function that needed the class object to be called.
<u>For Example:</u>
//header file
#include <iostream>
using namespace std;
//define class
class Test
{
public:
//instance method
void getins()
{
cout<<"I AM Instance method";
}
};
int main()
{
//creating object
Test obj;
//calling of instance method through class object
obj.getins();
}
<u>Output</u>:
I AM Instance method
Answer:
the answer would be there
Explanation:
A software vendor is an organization specializing in making and selling software for mass or niche markets.
A software dealer is an organization which sell software produced by others.
Meanwhile, Software distribution<span> is the process of delivering </span>software<span> to the end user. And the person or organization who are responsible for distributing software to others are called as software distributors.</span>
Here the answer is A.