Answer:
the number doesnt represent an integer?
A. 3
B. 20.1
C. -10
D. 20/4
Step-by-step explanation:
We call integers the “counting numbers, their negatives and zero”. I.e. 0,1,−1,2,−2,3,−3,.. etc.
non-integers means “everything except integers”. Which is not well-defined (i.e. nonsense). Why? Because nobody said what “everything” is.
Therefore, when somebody says “non-integer” he has to specify how he defines “everything”. In this case, our “everything” is probably “real numbers”.
Real numbers have an interesting definition concerning an abstract mathematical object called “field” . Let’s forget about that and let’s focus on a high school definition: Real numbers are probably all the numbers you know. They are those represented by a decimal and their negatives e.g. 345.232… and −243.13242240… where there are “infinitely many” digits at the end. Note that 2.5 is also a real number. Integers are too. Basically, real numbers are the numbers used to measure distances and their negatives.
To summirize, your answer is the following:
“non integers” means everything except the integers, where everything is defined however we want. The most common definition of everything in this case is “real numbers” and therefore the most common interpretation of “non integers” is “reals which are not integers”.
Examples of “reals which are not integers”: 1.5,2.88,1.3333… etc
the answer is
B. 20.1
Answer:

Step-by-step explanation:
we have

Solve for m
That means-----> isolate the variable m
Factor the variable m in the equation
![g=m[4c-3]](https://tex.z-dn.net/?f=g%3Dm%5B4c-3%5D)
Divide by (4c-3) both sides

Rewrite

y>3x+6
y>4/3x-5 <- (The sign is greater than or equal to btw)
Answer:

Step-by-step explanation:
The data is not collected from the world outside, but a computer.
=> The data can be generated under assumption from simulation only.
=> Option A is correct.
Hope this helps!
:)
Answer:
see explanation
Step-by-step explanation:
The opposite angles of an inscribed quadrilateral are supplementary, thus
5x + 20 + 7x - 8 = 180
12x + 12 = 180 ( subtract 12 from both sides )
12x = 168 ( divide both sides by 12 )
x = 14
Thus
∠ RQP = 10x = 10(14) = 140°
∠PSR = 180° - 140° = 40° ( opposite angles are supplementary )
∠ SRQ = 7X - 8 = 7(14) - 8 = 98 - 8 = 90°
∠ QPS = 5x + 20 = 5(14) + 20 = 70 + 20 = 90°