The -ping- command tests connectivity by sending an echo request to a remote computer.
Answer:
they send electrical signals to the buzzer. The buzzer changes those electrical signals into sound. You hear the buzzer sound and know that someone is calling you.
Explanation:
Answer:
#include <bits/stdc++.h>
using namespace std;
bool isPrime(int n)
{
for(int j=2;j<=n-1;j++) //loop to check prime..
{
if(n%j==0)
return false;
}
return true;
}
int main(){
int n;
cout<<"Enter the integer"<<endl;//taking input..
cin>>n;
if(isPrime(n))//printing the message.
{
cout<<"The number you have entered is prime"<<endl;
}
else
{
cout<<"The number is not prime"<<endl;
}
return 0;
}
Output:-
Enter the integer
13
The number you have entered is prime
Explanation:
The above written program is in C++.I have created a function called isPrime with an argument n.I have used a for loop to check if the number is prime or not.In the main function I have called the function isPrime for checking the number is prime or not.
In theory, you can of course use any language you like, but there are a few commonly used ones.
From your list it would be c++ or c#, because if you actually have the interest long term then those will be the languages used by the various "big"/well known/used engines.
I would suggest c#, because it can be used with the Unity engine, which has an enormous community with help resources especially to start out and learn to program or game development.
On the other hand I would also suggest JavaScript. It isn't used for any of the big title development, but for all the *.io games like slither and so on. When looking at such games you will quickly notice that they are generally much simpler (for example 2D not 3D), because game engines are just simpler in JavaScript. While this is obviously limiting it might help to get something simple actually working, instead of getting stuck in extra complexities and additional features until you lose your motivation.
The basic programming you learn is still the same, so after you have learned a language you can quickly pick up most others.
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Answer:
QoS
Explanation:
We could use a blacklisting or a MAC filtering to remove from the network, and in this way, we're going to get a high portion of bandwidth, but other must work too, and the whitelisting have almost the same function, but QoS Quality of service is specifically for these cases where we need high bandwidth for a video conference, we can make this with some tools or techniques like jitter buffer and traffic shaping.