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kipiarov [429]
2 years ago
3

your computer has a quad-core processor installed that supports multithreading. given that the system is running windows, how ca

n you best use task manager to verify whether multithreading has been enabled?
Computers and Technology
1 answer:
podryga [215]2 years ago
4 0

Task Manager can display CPU utilization graphs for eight processors.

What is task manager?
An task manager is indeed a programme that keeps track of a computer's general health as well as the tasks and apps it is now running. Some implementations allow you to adjust the scheduling priority of the processes as well as terminate them. In some settings, the Control-Alt-Delete keyboard combination can be used to open a task manager. Both active and terminated services (processes) can be seen in task managers. The process identifier or group identification for the services, among other details, can be displayed. A feature of a Windows operating system (OS), Microsoft Windows Task Manager aids administrators and end users with task management and troubleshooting. An operating system manages programming in fundamental units called tasks.

To learn more about task manager
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What is UTF-8 and why was it created?
Yuki888 [10]

Answer: UTF-8 (Unicode transformation format)  is a technique that is capable of producing any character in Unicode standard.

Explanation: UTF-8 is supporting technique that helps in changing any block of bits of any language.It is used for converting any code into the unicode characters.It was created because this coding technique that supports various languages and is also replacing the ASCII code. UTF-8 code is highly compatible with the ASCII codes and has better properties than it.

5 0
3 years ago
1. It manages the computer's memory and processes, as well as all of its software and hardware.
8_murik_8 [283]

Answer:

B. Computer operating system

Explanation:

the operating system (or OS) manages all of the hardware and software in the computer, and allows hardware and software to communicate.

We can also figure this out by process of elimination: Application software is just a fancy way to say apps, Graphical User Interface (or GUI) are menus that allow a user to use the computer through a visual representation (what you interact with using your mouse), and microcomputer just means a small computer like a laptop or a phone.

6 0
3 years ago
Design a class called NumDays. The class’s purpose is to store a value that represents a number of work hours and convert it to
pickupchik [31]

Answer:

Check the explanation

Explanation:

#include <iostream>

#include <string>

using namespace std;

//class declaration

class NumDays{

private:

   double hours;

   double days;

public:

   //constructor

   NumDays(double h = 0){

       hours = h;

       days = h/(8.00);

   }

   //getter functions

   double getHours(){

       return hours;

   }

   double getDays(){

       return days;

   }

   //setter functions

   void setHours(double h){

       hours = h;

       days = h/(8.00);

   }

   void setDays(double d){

       days = d;

       hours = d*(8.00);

   }

   //overload + operator

   double operator+ (const NumDays &right){

       return hours+right.hours;

   }

   //overload - operator

   double operator- (const NumDays &right){

       //check if subtraction will give negative value

       if(hours < right.hours){

           cout << "ERROR! Cannot subtract! Now terminating!\n";

           exit(0);

       }

       return hours-right.hours;

   }

   //overload prefix ++ operator

   NumDays operator++(){

       //pre-increment hours member

       ++hours;

       //update days member

       days = hours/(8.00);

       //return modified calling object

       return *this;

   }

   //overload postfix ++ operator

   NumDays operator++(int){

       //post-increment hours member

       hours++;

       //update days member

       days = hours/(8.00);

       //return modified calling object

       return *this;

   }

   //overload prefix -- operator

   NumDays operator--(){

       //pre-decrement hours member

       --hours;

       //update days member

       days = hours/(8.00);

       //return modified calling object

       return *this;

   }

   //overload postfix -- operator

   NumDays operator--(int){

       //post-decrement hours member

       hours--;

       //update days member

       days = hours/(8.00);

       //return modified calling object

       return *this;

   }

};

int main()

{

   //create first object

   cout << "Creating object with 12 hours...\n";

   NumDays obj1(12);

   cout << obj1.getHours() << " hours = " <<obj1.getDays() << " days.\n";

   //create second object

   cout << "\nCreating object with 18 hours...\n";

   NumDays obj2(18);

   cout << obj2.getHours() << " hours = " <<obj2.getDays() << " days.\n";

   //test overloaded + operator

   cout << endl << "Adding hours... " << obj1 + obj2 << " hours.\n";

   //test overloaded - operator

   cout << endl << "Subtracting hours... " << obj2 - obj1 << " hours.\n\n";

   //test overloaded ++ operators

   cout << "Pre- and post-incrementing first object...\n";

   ++obj1;

   cout << obj1.getHours() << " hours = " <<obj1.getDays() << " days.\n";

   obj1++;

   cout << obj1.getHours() << " hours = " <<obj1.getDays() << " days.\n";

   //test overloaded -- operators

   cout << "\nPre- and post-decrementing second object...\n";

   --obj2;

   cout << obj2.getHours() << " hours = " <<obj2.getDays() << " days.\n";

   obj2--;

   cout << obj2.getHours() << " hours = " <<obj2.getDays() << " days.\n";

   return 0;

}

7 0
4 years ago
Read 2 more answers
Which of the following is NOT a best practice to protect data on your mobile computing device?
OleMash [197]

<u>Lock your device screen when not in use and require a password to reactivate</u> is not a best practice to protect data on your mobile computing device.

<h3>What is a mobile computing device?</h3>

Any device that was built using mobile parts, such as mobile hardware and software, is referred to as a mobile computing device. Portable devices that can function like a typical computing device in terms of operation, execution, and provision of services and applications are known as mobile computing devices.

Portable and handheld computing devices are other names for mobile computing devices.

Modern handheld devices that have the hardware and software needed to run common desktop and Web applications are generally referred to as mobile computing devices. Similar hardware and software elements found in personal computers, such as processors, random memory and storage, Wi-Fi, and an operating system, are also found in mobile computing devices. They are made specifically for mobile architecture and portability, which sets them apart from PCS.

Learn more about mobile computing devices

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4 0
1 year ago
What is the most common type of communication?
tamaranim1 [39]

Answer:

technology texting

Explanation:

omega lol

6 0
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