Answer:
Kindly check explanation
Explanation:
Laws refer to legal rules and regulatory framework which is used as a guiding principle to define the actions and behavior which may lead to incurring penalties if boundaries are trespassed.
The word 'Cyber' is popularly used to describe activities, actions and interactions involving the internet. With the burst and continous pace of digital transformation, the internet also called Cyberspace is in a world of its own. Hence, the creation of rules to govern internet interactions.
Cyber laws may thus be explained as codified laws which are designed and implemented to govern all forms of possible online interaction or transactions in other enhance cyber security to protect the interest of persons and data from various forms of internet threats. Cyber laws include ; Data protection laws, Computer crime laws, telecommunication laws and so on.
Answer:
Number of times new computer faster than old computer = 13.90 times (Approx)
Explanation:
Given:
Clock speed of old computer = 266 MHz
Clock speed of new computer = 3.7 GHz
266MHz = 0.266GHz
Find:
Number of times new computer faster than old computer
Computation:
Number of times new computer faster than old computer = Clock speed of new computer / Clock speed of old computer
Number of times new computer faster than old computer = 3.7 / 266
Number of times new computer faster than old computer = 3.7 / 0.266
Number of times new computer faster than old computer = 13.90 times (Approx)
Answer:
Loop
Explanation:
Great question, it is always good to ask away and get rid of any doubts that you may be having.
Programmers use a(n) <u>loop</u> when they need the computer to repeatedly process one or more program instructions until some condition is met, at which time the <u>loop</u> ends.
<u><em>Loops</em></u> repeat a certain set of instructions until a certain condition is acuired and then exit out of the loop. There are a couple of different types of loops such as For Loop, While Loop, and Do-While loop. Each repeats a set of instructions but for a different set of times.
<u><em>For Loops</em></u> repeat for a fixed amount of Times or until the condition is met and it breaks out of the loop. Meanwhile, <em><u>While</u></em> and <em><u>Do-While</u></em> loops keep repeating until the condition is me, but the Do-While checks the condition at the end of the loop.
I hope this answered your question. If you have any more questions feel free to ask away at Brainly.
Answer:
No for GOTO
Yes for Pointer
Explanation:
<u>GOTO statement</u>
This declaration is used to pass control to the program's marked declaration. The label is the valid identifier and is positioned just before the declaration from which the control is transmitted.
It becomes hard to trace a program's control flow, making it hard to comprehend the program logic. Any program in C language can be written without using a GOTO statement.
<u>Pointers</u>
A C # pointer is nothing but a variable holding another type of memory address. However, in C # pointer only the memory address of the value types and arrays can be declared.
C # supports pointers to a restricted extent. Unlike reference kinds, the default trash collection system does not track pointer kinds. Pointers are not allowed to point to a type of structure containing a type of reference or a type of reference.
During the garbage collection process, the C #garbage collector can move objects in memory as they wish. The C #offers a unique fixed keyword for telling Garbage Collector not to move an item. This implies that the place of the value kinds referred to is fixed in memory. This is called pinning in C #.
Answer:
On a spreadsheet application including MS Excel;
He can select the image and hold down the <em>rotation</em> handle above it while sliding the mouse
Explanation:
Manual rotation of a picture or a text box can be performed by selecting the image or text box in MS Word or a spreadsheet application such as MS Excel. With the mouse select the rotation handle of the picture and drag in the direction desired, left or right.
So as to limit the rotation to 15 degrees hold down the shift button while dragging the rotation handle by clicking on it with a mouse and dragging in the desired direction