Answer:
D)One big superclass can be used instead of many little classes.
Explanation:
Inheritance could be described as getting new class on another existing class with almost same execution,
inheritance allows codes to be re-used. It should be noted that inheritance bring about the code sharing among class.
The advantages of using inheritance includes but not limited to
✓ Code that is shared between classes needs to be written only once.
✓Similar classes can be made to behave consistently.
✓ Enhancements to a base class will automatically be applied to derived classes.
Answer:
vertex shader is performed, while on each pixel, fragment shader is achieved. The shader fragment is implemented after the implementation of shader vertex
Explanation:
A shader fragment is the same as a shader for pixels.
A major distinction is that a shader of the vertex can alter the vertices characteristics. whixch are the end points of polygon
On the other side, the fragment shader is responsible for the display of the pixels between the vertices. They are interpolated by particular guidelines between the specified vertices.
On each vertex, vertex shader is performed, while on each pixel, fragment shader is achieved. The shader fragment is implemented after the implementation of shader vertex
It D because I hade this too so it is D
Instruction in memory has two parts: opcode and operands. The operands are subjects of the operation, such as data values, registers, or memory addresses. Due to variety of opcodes and operands, instructions may occupy different sizes of bytes in memory