Answer:
Teergrubing.
Explanation:
Teergrubing is an antis-pamming approach where the receiving computer launches a return attack against the spammer, sending email messages back to the computer that originated the suspected spam.
It is a good antis-pamming approach because it slows response to the Simple Mail Transfer Protocol (SMTP) commands, thus tying up resources.
Answer:
public class Invitation
{
private String hostname;
private String address;
public Invitation(String n, String a)
{ // constructor that accepts two strings.
hostname = n;
address = a;
}
public String getHostname()
{
return hostname;
}
public void setAddress(String a)
{
address = a;
}
public String invite(String guest)
{
return "Hello" +guest+ ", you are invited to my party at " +address+". "+hostname+".";
}
public Invitation(String host, String address)
{
this.address = address;
this.hostname = host;
}
}
Explanation:
The Java program defines a class called "Invitation". The class constructor has two string arguments or parameters for the host of the event and the address. The invite method is used to generate the string invite message with the name of the guest as the argument. Use the "setAddress" method to set a new location of the event and the "getHostname" to get the name of the event host.
The two best practices for creating ads are:
- Include three to five ads and at least three extensions in each ad group.
- Optimize the campaign’s ad rotation for clicks or conversion actions.
<h3>How do one Create one responsive search ad per ad group?</h3>
In any ad group, one need to have at least a single responsive search ad.
Note that this will help to optimize one's performance, and as such, the two best practices for creating ads are:
- Include three to five ads and at least three extensions in each ad group.
- Optimize the campaign’s ad rotation for clicks or conversion actions.
Learn more about ads from
brainly.com/question/1658517
#SPJ1
Answer:
It is any information that is audio or video but not text.
Explanation:
Answer:
import java.lang.Object
import java.lang.Math
public class RegularPolygon extends java.lang.Object{
public void randomize(RegularPolygon c){
int min = 10, max1 = 20;
double min1 = 5, max1 = 12;
double range = (max - min) + 1;
double range1 = (max1 -min1) + 1
int side = (Math.random() * range) + min;
double len = (Math.random() * range1) + min1;
c.setNumSides(side);
c.setSideLength( len);
}
public static void main(String[] args) {
RegularPolygon r = new RegularPloygon();
randomize(r);
}
}
Explanation:
The randomize method accepts a regular polygon class as its only parameter and assigns a random number of sides and the length of these sides with the 'Math.random' function.