Choosing the "Quick Print" button will print to the default print (Answer is B). The quick print function is accessible in the Quick Access Tool bar . By clicking the drop down arrow of the quick access tool bar it will let you choose different types of default access including your Quick print.
Hmmm...that is true
Here a quizlet about if you need it!
https://quizlet.com/15207805/csci-241-flash-cards/
Following are the "dice_eval" method code into python language.
Program Explanation:
- Defining a method "dice_eval" that takes two variables "d1,d2" in its parametes.
- Inside the method, multiple conditional statements were used that adds the parameter values and calculates its value which can be defined as follows:
- In the if block, it adds the parameters and uses or gate that check its value that is equal to 7 or 11. so, it will return a string message that is 'Winner!'.
- In the elif block, it adds the parameters and uses or gate that check its value that is equal to 2 or 3 or 12. so, it will return a string message that is ' C r aps ! '.
- In the else block, it uses a return keyword that adds parameter value and prints a string value.
- Outside the method "d1,d2" is declared that inputs the value from the user-end, and passes the value into the method, and prints its value.
Program:
def dice_eval(d1, d2):#defining a method dice_eval that takes two parameters
if (d1+d2)==7 or (d1+d2)==11:#defining if block that adds parameter value and use or operator to check its value
return 'Winner!'#return string value
elif (d1+d2)==2 or (d1+d2)==3 or (d1+d2)==12:#defining elif block that adds parameter value and use or operator to check its value
return 'C r aps!'#return string value
else:#defining else block
return 'Point is '+str(d1+d2)#return string value with adding parameter
d1=int(input())#defining d1 that input value
d2=int(input())#defining d2 that input value
print(dice_eval(d1,d2))#calling method and print its return value
Output:
Please find the attached file
Please find the complete code in the attached file.
Learn more:
brainly.com/question/15011927
Answer:
#include <iostream>
#include <vector>
using namespace std;
/* Define your function here */
vector<int> GetUserValues(vector<int>& userValues, int numValues) {
int tmp = 0;
vector<int> newVec;
for(int i = 0; i < numValues; i++) {
cin >> tmp;
newVec.push_back(tmp);
}
return newVec;
}
void OutputIntsLessThanOrEqualToThreshold(vector<int> userValues, int upperThreshold) {
for (int i = 0; i < userValues.size(); ++i) {
if(userValues.at(i) < upperThreshold) {
cout << userValues.at(i) << " ";
}
}
cout << endl;
}
int main() {
vector<int> userValues;
int upperThreshold;
int numValues;
cin >> numValues;
userValues = GetUserValues(userValues, numValues);
cin >> upperThreshold;
OutputIntsLessThanOrEqualToThreshold(userValues, upperThreshold);
return 0;
}
Explanation:
Perhaps their is a better way to code this, but I couldn't figure out what to do with the pointer in the first function.