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Nastasia [14]
3 years ago
9

Which computer applications can Mr. Crowell use to make the classroom learning more stimulating and interesting? Mr. Crowell has

been teaching in a school for years with the help of traditional teaching methods. Recently, the school authorities have recommended the use of computer programs and applications to facilitate a better learning experience for their students. Mr. Crowell wants to make the classroom learning stimulating and interesting. He will have to use a few of the several computer applications available to him. These applications include email, multimedia presentations, spreadsheets, word processing software, videos, and simulations.
Computers and Technology
2 answers:
katovenus [111]3 years ago
4 0

Answer:

He can use following computer program to make the class room more interesting and effective:-

  • 1. <u>Reference software</u> : This software help students to access the atlases and dictionaries.Teacher can include this software in research projects .

  • 2. <u>Educational Games</u>: This types of software is very effective for younger children because it motivates them to learn.This software companies have combined gaming and education into one .

  • 3. <u>Graphical software</u> : Student can use this software to create and changes images available on the internet itselfs .
vfiekz [6]3 years ago
4 0

Answer: a) Multimedia presentations

b) Spreadsheets

c) Word processing software

d) Simulations

Explanation:

Mr. Crowell can use following computer applications :

a)<u> Multimedia Presentations</u> - With multimedia presentations lectures can be made more specific with key points presented with images, music and even videos can be included in this software for further clarification.

b) <u>Spreadsheets </u>- With the help of spreadsheets students can be taught about the importance of managing data as with passing time, data is becoming integral part of society and to manage it is the utter need.

c) <u>Word processing</u> - By using this software students can format their work as they like. This can save paper also. Notes can be made with this software.

d) <u>Simulations</u> - By incorporating this s/w in classrooms students can be given a live experience of the lesson they need to learn. This s/w can create that lesson virtually in class where all the parameters will be controlled by the teachers.

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sp2606 [1]

Answer: An application software is a type of software that the user interacts with, while a system software is a type of software that the system interacts with.

Hope this helped you :)

7 0
3 years ago
5.18 LAB: Output numbers in reverse Write a program that reads a list of integers, and outputs those integers in reverse. The in
Rina8888 [55]

Answer:

In C++:

#include<iostream>

#include<vector>

using namespace std;

int main(){

   int len, num;

   vector<int> vect;

   cout<<"Length: ";

   cin>>len;  

   for(int i = 0; i<len;i++){

       cin>>num;

   vect.push_back(num);}

   vector<int>::iterator iter;

   for (iter = vect.end() - 1; iter >= vect.begin(); iter--){

       cout << *iter << ", ";}    

}

Explanation:

This declares the length of vector and input number as integer

   int len, num;

This declares an integer vector

   vector<int> vect;

This prompts the user for length  

cout<<"Length: ";

This gets the input for length  

   cin>>len;  

The following iteration gets input into the vector

<em>    for(int i = 0; i<len;i++){</em>

<em>        cin>>num;</em>

<em>    vect.push_back(num);}</em>

This declares an iterator for the vector

   vector<int>::iterator iter;

The following iterates from the end to the beginning and prints the vector in reverse

<em>    for (iter = vect.end() - 1; iter >= vect.begin(); iter--){</em>

<em>        cout << *iter << ", ";}</em>

<em />

<em />

6 0
3 years ago
Taking a suitable example in c language explain the of call by value and call by reference concepts.
Degger [83]

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Explanation:

Some examples are:

call by value

#include <stdio.h>  

void swap(int, int);

int main()

{  int a = 10, b= 20;

 swap(a, b);

 printf("a: %d, b: %d\n", a, b);

}  

void swap(int c, int d)

{

 int t;

 t = c; c = d; d = t;

}  

OUTPUT

a: 10, b: 20

The value of a and b remain unchanged as the values are local

//call by reference

#include <stdio.h>

 void swap(int*, int*);

 int main()

{

 int a = 10, b = 20;

 swap(&a, &b);   //passing the address

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}

void swap(int *c, int *d)

{

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}

OUTPUT

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8 0
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How do you make a ringtone on earsketch
RoseWind [281]

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Answer:

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Answer:

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