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Nastasia [14]
3 years ago
9

Which computer applications can Mr. Crowell use to make the classroom learning more stimulating and interesting? Mr. Crowell has

been teaching in a school for years with the help of traditional teaching methods. Recently, the school authorities have recommended the use of computer programs and applications to facilitate a better learning experience for their students. Mr. Crowell wants to make the classroom learning stimulating and interesting. He will have to use a few of the several computer applications available to him. These applications include email, multimedia presentations, spreadsheets, word processing software, videos, and simulations.
Computers and Technology
2 answers:
katovenus [111]3 years ago
4 0

Answer:

He can use following computer program to make the class room more interesting and effective:-

  • 1. <u>Reference software</u> : This software help students to access the atlases and dictionaries.Teacher can include this software in research projects .

  • 2. <u>Educational Games</u>: This types of software is very effective for younger children because it motivates them to learn.This software companies have combined gaming and education into one .

  • 3. <u>Graphical software</u> : Student can use this software to create and changes images available on the internet itselfs .
vfiekz [6]3 years ago
4 0

Answer: a) Multimedia presentations

b) Spreadsheets

c) Word processing software

d) Simulations

Explanation:

Mr. Crowell can use following computer applications :

a)<u> Multimedia Presentations</u> - With multimedia presentations lectures can be made more specific with key points presented with images, music and even videos can be included in this software for further clarification.

b) <u>Spreadsheets </u>- With the help of spreadsheets students can be taught about the importance of managing data as with passing time, data is becoming integral part of society and to manage it is the utter need.

c) <u>Word processing</u> - By using this software students can format their work as they like. This can save paper also. Notes can be made with this software.

d) <u>Simulations</u> - By incorporating this s/w in classrooms students can be given a live experience of the lesson they need to learn. This s/w can create that lesson virtually in class where all the parameters will be controlled by the teachers.

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The data in web storage is passed to the server with every HTTP request.

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What are the inputs that the model uses to make decisions?
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It makes the decision better and adds ownership in the implementation

Explanation:

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Type (dog, cat, budgie, lizard, horse, etc.) Create a class that keeps track of the attributes above for pet records at the anim
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Answer:

If you did the exercise with two Dog objects, it was a bit boring, right? After all, we have nothing to separate the dogs from each other and no way of knowing, without looking at the source code, which dog produced which bark.

In the previous article, I mentioned that when you create objects, you call a special method called a constructor. The constructor looks like the class name written as a method. For example, for a Dog class, the constructor would be called Dog().

The special thing about constructors is that they are the path to any new object, so they are a great place to call code that initializes an object with default values. Further, the return value from a constructor method is always an object of the class itself, which is why we can assign the return value of the constructor to a variable of the type of class we create.

However, so far, we have not actually created a constructor at all, so how come we can still call that method?

In many languages, C# included, the language gives you a free and empty constructor without you having to do anything. It is implied that you want a constructor; otherwise there would be no way of using the class for anything, so the languages just assume that you have written one.

This invisible and free constructor is called the default constructor, and, in our example, it will look like this:

public Dog(){ }

Notice that this syntax is very similar to the Speak() method we created earlier, except that we do not explicitly return a value nor do we even declare the return type of the method. As I mentioned earlier, a constructor always returns an instance of the class to which it belongs.

In this case, that is the class Dog, and that is why when we write Dog myDog = new Dog(), we can assign the new object to a variable named myDog which is of type Dog.

So let’s add the default constructor to our Dog class. You can either copy the line above or, in Visual Studio, you can use a shortcut: type ctor and hit Tab twice. It should generate the default constructor for you.

The default constructor doesn’t actually give us anything new because it is now explicitly doing what was done implicitly before. However, it is a method, so we can now add content inside the brackets that will execute whenever we call this constructor. And because the constructor runs as the very first thing in an object’s construction, it is a perfect place to add initialization code.

For example, we could set the Name property of our objects to something by adding code such as this:

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{

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This example will set the Name property of any new objects to “Snoopy”.

Of course, that’s not very useful because not all dogs are called “Snoopy”, so instead, let us change the method signature of the constructor so that it accepts a parameter.

The parentheses of methods aren’t just there to look pretty; they serve to contain parameters that we can use to pass values to a method. This function applies to all methods, not just constructors, but let’s do it for a constructor first.

Change the default constructor signature to this:

public Dog(string dogName)

This addition allows us to send a string parameter into the constructor, and that when we do, we can refer to that parameter by the name dogName.

Then, add the following line to the method block:

this.Name = dogName;

This line sets this object’s property Name to the parameter we sent into the constructor.

Note that when you change the constructor’s signature, you get a case of the red squigglies in your Program.cs file.When we add our own explicit constructors, C# and .NET will not implicitly create a default constructor for us. In our Program.cs file, we are still creating the Dog objects using the default parameter-less constructor, which now no longer exists.

To fix this problem, we need to add a parameter to our constructor call in Program.cs. We can, for example, update our object construction line as such:

Dog myDog = new Dog(“Snoopy”);

Doing so will remove the red squigglies and allow you to run the code again. If you leave or set your breakpoint after the last code line, you can look at the Locals panel and verify that your object’s Name property has indeed been? Got it?

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<h3>What is security fabric settings?</h3>

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Note that is one that can also partition network segments, update rules, and they can bring out new policies, and delete malware.

Hence, The two settings that one must configure when fortigate is being deployed as a root fortigate in a security fabric topology are:

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See full question below

Which two Security Fabric features are on FortiManager? (Choose two.)

Select one or more:

A. Enables you to view the logical and physical topology of Security Fabric devices

B. Enables you to run security rating on FortiGate devices

C. Enables you to view the security ratings of FortiGate Security Fabric groups

D. Enables you to view and renew Security Fabric licenses for FortiGate devices

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