Performance problems in a computer system are usually due to hardware & software problems.
Explanation:
A boot sector is the sector of a persistent data storage device which contains machine code to be loaded into random-access memory and then executed by a computer system's built-in firmware. Usually, the very first sector of the hard disk is the boot sector, regardless of sector size and partitioning flavor.
Answer: Can Insanity is like a debt repayment, if you don't pay or feed it on time they will die/ interest rate of the bank will be more and more expensive.
Explanation:
Answer:
The answer is nearest-neighbor learning.
because nearest neighbor learning is classification algorithm.
It is used to identify the sample points that are separated into different classes and to predict that the new sample point belongs to which class.
it classify the new sample point based on the distance.
for example if there are two sample points say square and circle and we assume some center point initially for square and circle and all the other points are added to the either square or circle cluster based on the distance between sample point and center point.
while the goal of decision tree is to predict the value of the target variable by learning some rules that are inferred from the features.
In decision tree training data set is given and we need to predict output of the target variable.
Explanation:
Answer:
Cloud computing as a virtual hosting tool, is much more theoretical. Both servers, applications, and communications are hosted in the cloud, off property, rather than being available via computer machine whereas In computing client/server, a controller gets client requests mainframes and needs to share its services, programs and/or data of one sometimes more client systems on the internet, and a client would be a portable platform that specific portions with a server and make use of a finite resource.
Explanation:
<u>Similar to cloud computing and client-server computing:
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- The cloud computing and client-server networking underpinning principles are the same. That is contact between client and server.
- Throughout networking and client-server networking, user nodes can communicate (queries) with databases that live locally or are located in many other networks.
<u>Difference between computing and client-server computing:
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Resources:
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- In computing client-server, the corporation or association controls the tools.
- The services are offered in cloud computing by third parties or other businesses.
<u>The purpose of cloud computing and client-server computing is different:-
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- Client-server computing is targeted at use. In computation, client-server clients request a product from the cloud. The operating system runs the test, then returns it.
- Cloud computing is a sort of system in which the IT-related services are leased to the clients as a contract.
<u>Pros and cons of Cloud Computing:-
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The Pros:-
- Lower costs for business:-The cloud is saving a lot of money for a medium-sized or small enterprise.
- Better Reliability:- A dedicated group of experts performs all programming with such a cloud computing alternative.
The Cons:-
- Limited Control:- When a firm stores cloud data, they have very limited control of it.
- There have been security issues. The cloud isn't too attuned for every company to position some information on even a cloud.
<u>Pros and cons of client-server computing:-
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The Pros:-
- Improved data sharing:- Data stored via the normal business method and processed on a server is available over an approved connection for the intended users.
- Security:- Database has stronger access control and methods to ensure data could only be accessed or abused by approved clients.
The Cons:-
- Overloaded Servers:- When multiple simultaneous requests from the client are made, the server is significantly overloaded, causing congestion in traffic.
- Impact of centralized architecture:- Because it is centralized if a vital server fails to satisfy customer requests, the client-server then lacks good network robustness.