Answer:
To do this you'll need to use malloc to assign memory to the pointers used. You'll also need to use free to unassign that memory at the end of the program using the free. Both of these are in stdlib.h.
#include <stdlib.h>
#include <stdio.h>
#define SIZE_X 3
#define SIZE_Y 4
int main(void){
int **matrix, i, j;
// allocate the memory
matrix = (int**)malloc(SIZE_X * sizeof(int*));
for(i = 0; i < SIZE_X; i++){
matrix[i] = (int *)malloc(SIZE_Y * sizeof(int));
}
// assign the values
for(i = 0; i < SIZE_X; i++){
for(j = 0; j < SIZE_Y; j++){
matrix[i][j] = SIZE_Y * i + j + 1;
}
}
// print it out
for(i = 0; i < SIZE_X; i++){
for(j = 0; j < SIZE_X; j++){
printf("%d, %d: %d\n", i, j, matrix[i][j]);
}
}
// free the memory
for(i = 0; i < SIZE_X; i++){
free(matrix[i]);
}
free(matrix);
return 0;
}
Answer/Explanation:
A coverage map shows how much land something takes up or reaches to.
You have a computer that runs on the Windows 10 operating system and supports modern sleep mode what will happen if you close the computer lid is the computer will be put into sleep mode. If Modern Sleep is supported, the settings for closing the lid will be configured to trigger sleep mode.
A computer system is a basic, complete and functional arrangement of hardware and software with everything needed to implement computing performance. That is the basic working definition of a computer system as we know it, but computer systems have gone through many formal changes over the last few decades.
The physical components of a computer can also be interpreted as hardware. This includes the keyboard, mouse, monitor and processor. Hardware consists of input devices and output devices that make up a complete computer system. Examples of input devices are keyboards, optical scanners, mice and joysticks that are used to enter data into a computer.
You can learn more about computer system here brainly.com/question/14583494
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