Answer:
Step-by-step explanation:
Given that there are six different toys and they are to be distributed to three different children.
The restraint here is each child gets atleast one toy.
Let us consider the situation as this.
Since each child has to get atleast one toy no of ways to distribute
any 3 toys to the three children each. This can be done by selecting 3 toys from 6 in 6C3 ways and distributing in 3! ways
So 3 toys to each one in 6x5x4 =120 ways
Now remaining 3 toys can be given to any child.
Hence remaining 3 toys can be distributed in 3x3x3 =27 ways
Total no of ways
= 120(27)
= 3240
Answer:
Statements 3, 4 and 5 are true.
Step-by-step explanation:
x^2 - 8x + 4
Using the quadratic formula:
x = [ -(-8) +/- √((-8)^2 - 4*1*4)] / 2
= (8 +/- √(64 - 16)) / 2
= 4 +/- √48 / 2
= 4 +/- 4√3/2
= 4 +/- 2√3.
So the third statement is true.
Converting to vertex form:
x^2 - 8x + 4
= (x - 4)^2 - 16 + 4
= (x - 4)^2 -12
So the extreme value is at (4, -12)
So the fourth statement is true.
The coefficient of the term in x^2 is 1 (positive) so the graph has a minimum.
Answer:
what do you mean like 4 with a exponent of 2,3,4,5,6,7,8,9,10?
Step-by-step explanation:
1 foot = 12 inches
Therefore:
2 feet = 24 inches
------------------
2 feet x 725 = 1450 feet
------------------
The real tower is 725 times taller than the actual model.
Ratio:
725 : 1
I've seen this question on Brainly before, and I always shake my head.
Please think about this for a few seconds. Maybe even make some
scribbles on a piece of paper.
-- A triangle has 3 sides and 3 angles.
-- A square, rectangle, rhombus or parallelogram has 4 sides and 4 angles.
-- Draw anything with 5 sides. It doesn't have to be pretty, and they don't
all have to be the same length or anything special. Just draw any shape
with 5 sides. Count the angles, and you'll find that there are five of them.
By now you should be starting to get the creepy hunch that maybe a
polygon always has the SAME number of sides and angles. I hope so.
That's the correct creepy hunch.
You can get all kinds of hunches, and even work most of them out,
just by using your thinker for a while.