Add 2x + 5 and 4x - 7
Then you isolate the variable or “get rid of” the numbers that re stopping you from getting “x”.
By doing the inverse operation.
If you add ___ you subtract ____ it form itself
If you subtract ___ you add ____ To itself.
So you Cancel out by getting rid of the other numbers.
Same thing with multiplying and dividing.
If you multiply ____ you divide___ but don’t divide “x”
Only the integer.
If you divide _____ you multiply ____ it
The frist line may be one with the numbers 0, 1 and 2 and 10 divisions (marks at equal distance) between each integer. Each division will be equal to 0.1 units and then you can mark the second division from the zero point to the right as the 0.20 mark.
The other line must have the same integers, 0 , 1 and 2 placed in identical form as the first line. Then
- draw an inclined straight line since the point zero,
- mark 5 points in the inclined lined equally spaced over the line.
- draw a sttraight line from the 5th point to the point with the mar 1 over the base number line.
- draw a parallel line to the previous one passing trhough the second point of the inclined line and mark the point where this parallel touchs the base number line. This point shall be at the same distance from zero than the 0.2 mark was in the first number line, meaning that 0.2 and 1/5 are equivalent.
Answer:
C
Step-by-step explanation:
The technical probability of rolling any number on a standard die is 1/6 because there's six numbers. Based on that, since he rolled a "4" on 5 tosses, it seems likely that it's 30 times, because 1/6 of 30 is 5. I haven't done probability in awhile but if I remember correctly that should be right
3: terms/ 12, 8r, -3, s, -5, 15t coefficients/ 8r, 1s, 15t