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Vesnalui [34]
3 years ago
9

2. What is “suspension of disbelief?” Which form of immersion is it most closely associated with?

Computers and Technology
2 answers:
jonny [76]3 years ago
4 0
What are the answer choices
Digiron [165]3 years ago
3 0

Answer:

suspension of disbelief is when people are willing to believe the unbelievable just to enjoy the game. it is mostly associated with narrative immersion

Explanation:

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Computer Monitors are not storage devices.

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As you are talking to your colleague over the phone, the sound of an airplane flying low drowns out part of your conversation. I
Rasek [7]

Answer:

Interference.

Explanation:

As the user is communicating with their friend through the mobile, most of their interaction is interrupted by the noise of an airplane flying at low hight. Instantly afterward, the user's mobile phone rang, disrupting the communication once more.  

So, according to the following scenario both of those are examples of interference.

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Write a C console application that will be used to determine if rectangular packages can fit inside one of a set of spheres. You
MatroZZZ [7]

Answer:

#include <cmath>

#include <iostream>

using namespace std;

int getSphereSize(double length, double breadth, double height) {

   double diagonal = sqrt(length * length + breadth * breadth + height * height);

   if (diagonal <= 4)

       return 4;

   if (diagonal <= 6)

       return 6;

   if (diagonal <= 8)

       return 8;

   if (diagonal <= 10)

       return 10;

   if (diagonal <= 12)

       return 12;

   return 0;

}

int main() {

   double length, breadth, height;

   int sphereCounts[5] = {0};

   int sphereSize;

   while (true) {

       // Get dimensions of the box

       cout << "Enter the dimensions of the box:\n";

       cout << "Length: ";

       cin >> length;

       cout << "Breadth: ";

       cin >> breadth;

       cout << "Height: ";

       cin >> height;

       if (length <= 0 || breadth <= 0 || height <= 0)

           break;

       sphereSize = getSphereSize(length, breadth, height);

       if (sphereSize == 0)

           cout << "The box cannot fit in any of the spheres";

       else

           cout << "The box can fit in the " << sphereSize << "-inch sphere";

       // Increment the counter

       if (sphereSize == 4)

           sphereCounts[0]++;

       else if (sphereSize == 6)

           sphereCounts[1]++;

       else if (sphereSize == 8)

           sphereCounts[2]++;

       else if (sphereSize == 10)

           sphereCounts[3]++;

       else if (sphereSize == 12)

           sphereCounts[4]++;

       cout << "\n\n";

   }

   cout << "\nNumber of 4-inch spheres: " << sphereCounts[0];

   cout << "\nNumber of 6-inch spheres: " << sphereCounts[1];

   cout << "\nNumber of 8-inch spheres: " << sphereCounts[2];

   cout << "\nNumber of 10-inch spheres: " << sphereCounts[3];

   cout << "\nNumber of 12-inch spheres: " << sphereCounts[4];

   cout << endl;

   return 0;

}

Explanation:

The "cmath" library is included in the c++ program. The getSphereSize function is used to return the sphere size the rectangle dimension can fit into. It program continuously prompts the user for the length, breadth, and height of the rectangle and passes the values to the getSphereSize function in the while but breaks if any or all of the variable value is zero.

The sizes of the sphere objects in inches are collected in an array of five integer values of zeros and are incremented by one for every match with a rectangle.

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Answer:

A Cell Phone is, therefore, a mobile phone that works utilizing radio cells, which is an area of radio coverage. Cell phones can typically be used while moving from one cell to another without losing coverage or dropping the connection. Satellite phones are not cell phones, although they are mobile phones.

Explanation:

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