Answer:
vertex shader is performed, while on each pixel, fragment shader is achieved. The shader fragment is implemented after the implementation of shader vertex
Explanation:
A shader fragment is the same as a shader for pixels.
A major distinction is that a shader of the vertex can alter the vertices characteristics. whixch are the end points of polygon
On the other side, the fragment shader is responsible for the display of the pixels between the vertices. They are interpolated by particular guidelines between the specified vertices.
On each vertex, vertex shader is performed, while on each pixel, fragment shader is achieved. The shader fragment is implemented after the implementation of shader vertex
I believe the answer to be A) because distance with the time it took to to reach the distance would determine how speed is to be calculated.
Answer:
Peter and Rosemary Grant are distinguished for their remarkable long-term studies demonstrating evolution in action in Galápagos finches. They have demonstrated how very rapid changes in body and beak size in response to changes in the food supply are driven by natural selection.
Explanation:
please
Answer:
The header row will now be automatically repeated whenever the table appears across multiple pages. To turn this off, just click the Repeat Header Rows button again
Explanation: