THE FIRST WAVE: 1607-1830
From the first Colonial settlements in Jamestown and Plymouth, America grew very fast from a population of 250,000 in 1700 to 2.5 million in 1775, when the Revolution began. TDutch, French, and other.
The Port of Entry for the first wave of immigrants was Plymouth Rock, where the Pilgrims landed in 1620.
THE SECOND WAVE: 1830s-1880s
As the population of the United States expanded from 13 million to 63 million between 1830 and 1890, a second wave of immigrants landed in America.The port of entry for the vast majority of these people was New York City.Second-Wave immigrants were primarily Irish and German.
The Third Wave: 1890s-1920s
Third Wave immigrants coming through the Port of New York, the old state immigration center. This led to the construction of the first federal immigration center, Ellis Island, which served as the main port of entry for American immigration from 1898 to 1924.
hope this helps!
The answer is standard of living. Standard of living refers to the quality and quantity of products and goods available to a population at a given time. It is also defined as the level of wealth, comfort, material goods and necessities available in a certain geographic area or place.
Answer:
I believe its copper and nickel.
Explanation:
I am not completely sure, just throwing an opinion
Answer:
imitation; play; team games
Explanation:
George Herbert Mead was a famous sociologist who has given the theory of the development of the self and believed that there are three distinct stages including imitation stage, play stage, and the game stage.
Imitation stage: This is the first stage in Mead's theory of development and starts from the birth of the child and lasts through two years of age. This stage states that a child merely copy different behaviors led by another person around him or her.
Play stage: In this stage, a child grows, learns, communicates, and acts via play.
Team games stage: This is the final and the third stage of development of self in which a child learns the existing relationship between the several game participant's roles.