See https://web2.0calc.com/questions/i-need-help_24437.
Answer: Counter, 0, 0.
Step-by-step explanation:
Think about a clock. The hand of a clock goes clockwise. When you tighten something (righty tighty) you spin it clockwise. You can rotate an object, lets say a square, clockwise. You can also rotate it counterclockwise, in the other direction. Therefore, you can rotate an object clockwise and <u>counter</u>clockwise.
You can rotate a figure around any point, such as the center of the figure, the origin, or anywhere else. One common place to rotate a figure around, such as a square, is the origin. This is the center of the coordinate plane. This point is not up, down, left, or right at all from the center. This coordinate is (0, 0). Therefore, the next two blank spaces should both be filled with 0.
The blank spaces should look like this:
One direction is clockwise and the other is <u>counter</u>clockwise.
...
This can be any coordinate point such as the origin which is at (<u> </u><u>0</u><u> </u>, <u>0</u><u> </u>)
Answer:
y = -2/3x + 3
Step-by-step explanation:
The slope intercept form of the equation of a line is
y = mx+b where m is the slope and b is the y intercept
y = -2/3x + 3
The one that is like this:^
Answer:

Step-by-step explanation:
To find (c.g)(x) we basically use the function d(x) as your variable, x, and plug it into c(x). So we replace every x in c(x) with the function d(x), 
c(g(x))=4(x^{2} +5x)-2
c(g(x))4
+20x-2