Answer:
one solution is (0, -2)
Step-by-step explanation:
The line y = -x is the boundary of the solution space of the first inequality. The less-than symbol (<) tells you that the line will be dashed and the shading will be below it. The line has a slope of -1 and goes through the y-intercept point (0, 0).
The line y = x - 2 is the boundary of the solution space for the second inequality. The less-than-or-equal-to symbol (≤) tells you the line will be solid (or equal to) and the shading will be below it (less than). The line has a slope of +1 and goes through the y-intercept point (0, -2).
The area of the graph where the shadings overlap is the solution space for the system of inequalities. Any point in that area will do, including points on the solid line where y < -x. (0, -2) is one such point.
Answer:

Step-by-step explanation:
Compound interest:
The compound interest formula is given by:

Where A(t) is the amount of money after t years, P is the principal(the initial sum of money), r is the interest rate(as a decimal value), n is the number of times that interest is compounded per year and t is the time in years for which the money is invested or borrowed.
$12000 cash
This means that 
Compounded at 4% interest annually.
This means that 
What equation will calculate the value in x years?




Answer:
The greatest number of games Elie could have played was 4.
Step-by-step explanation:
This is because if you take 25 and subract the 5.25, you would get 19.75. In order to get the max games Elie could play, you would divide 19.75 by 4, since each game is $4. You would end up with 4.9, but would have to round down since you can't round up.
9514 1404 393
Answer:
see below
Step-by-step explanation:
Setting x=0, you can find the y-intercept:
y = 4
Setting y = 0, you can find the x-intercept:
2x = 4
x = 2
The boundary line can be drawn through these intercept points, (0,4) and (2,0). Because the "equal to" case is not included, the boundary line will be dashed.
The y variable is on the open side of the comparison symbol (y>), so the shading is above the boundary line. That is where y-values are greater than those on the line.
Answer:
The answer is C. m<1=60 degrees m<2=30 degrees and m<3 equals 60 degrees
Step-by-step explanation: So, if 1 was 60 degrees then half of it is 30 degrees which is the angle for two. Them 3 is the same degree as 1.