Count how many decimal places you need to move to the right until you get to:
1.203 and then multiply that by 10 raised to the power of the number of places you moved the decimal point...in this case it had to move 10 places so:
1.203X10^-10
Answer:
It is in quadrant three
Step-by-step explanation:
The points of M means there x and y will both be negatives.
The very first one (the very left one)
$320 5 times 20 is 100 so you have to times 16 by 20 to get the total 100% of the video game system
Answer:
A. You may set the variables in either order. But for argument sake, let's set as follows:
x = Amount of bookshelves
y = Amount of tables
B. Because of the amount of things you need to make, the following is an inequality using those variables.
x + y > 25
Plus you can determine a second inequality based on the amount of money that you have to spend.
20x + 45y < 675
Finally you may also add in that each value must be greater than or equal to zero, since they cannot have negative tables.
C. By solving the system and looking at basic constraints when graphed, you can see the feasible region has 4 vertices.
(0,0)
(18, 7)
(0, 15)
(33.75, 0) or (33, 0) if you insist on rounding.
Step-by-step explanation: Good luck and hope this helps :)