Answer:
//here is the statement in java.
import java.util.*;
//class definition
class Solution
{
// main method of the class
public static void main (String[] args) throws java.lang.Exception
{
try{
// this statement will print the 3 2 1 Go! and go to newline
System.out.println("3 2 1 Go!");
}catch(Exception ex){
return;}
}
}
Explanation:
We can use "System.out.println()" to print the required output same as it required. After printing this, it will go to newline.
Output:
3 2 1 Go!
These principles are not explicit to one kind of program and are increasingly broad "best practice" rules that assist designers with composing code that is easier to maintain.
<u>Explanation:</u>
A set of programming guidelines that are executed to play out a particular undertaking according to the prerequisites of the client is known as programming. Every product has some essential standards to follow. In light of all product frameworks have basic quality traits, including accessibility, modifiability, execution, security and wellbeing, testability and ease of use, the key programming thoughts give basic arrangements or strategies to help those characteristics.
It is generally less expensive, over the long haul, to utilize programming designing strategies and methods for programming frameworks instead of simply compose the projects as though it was an individual programming venture.
Answer:
Yes, overloading is one of the methods which are popular in programming language. Overloading basically refers to the same function but different signature called function overloading or method overloading. It is the ability to define the multiples method by using the single identifier.
The overloading is important because it has the ability to design the multiple method by using similar name. It also provide the high flexibility to the programmers to call the same method in the data. overloading basically provide the high clarity in the code.
Overloading is used to achieved the compile time polymorphism.
Following are program of function overloading in c++ are:
Class abc // creating class
{
public:
int p;
void fun() // function fun with no parameter/
{
cout<<” hello “;
}
void fun(int a) // function fun with parameter
{
p=a;
cout<<p;
}
};
int main() // main function
{
abc ob; // creating object
ob.fun();// print hello;
ob.fun(6);// print 6
return 0;
}
Explanation:
In this program the function fun() have same name but different signature in the main method we create the object of class abc i.e ob. ob.fun() this statement called the function with no parameter and ob.fun(6) this statement will called the function with integer parameter.
Answer:
INPUT
Explanation:
EXAMPLE PYTHON CODE
_______________________________________________________
INPUT CODE:
_______________________________________________________
foo = input('foo: ')#Have some text printed before the input field
bar = foo
print(bar)
_______________________________________________________
OUTPUT CODE:
_______________________________________________________
foo: Hello World!
Hello World!
>>> bar
'Hello World!'
>>>foo
'Hello World!'