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marysya [2.9K]
4 years ago
12

Most licensing agencies offer an orientation meeting for applicants who want to obtain licensing for a child care facility or a

family day care home. This meeting is designed to help the applicant to A. determine where to open his or her program. B. understand the fundamentals of the ages and states of child development. C. understand all the regulations and requirements for operating the facility. D. locate financial backers for his or her program.
Computers and Technology
2 answers:
Arte-miy333 [17]4 years ago
6 0
C. Understand all the regulations and requirements for operating the facility.
Eva8 [605]4 years ago
5 0
The correct option is C.
Licensing agencies organised orientation meetings for those newly seeking day care facility license in order to educate  and familiarize them with the requirements that must be met and the laws and regulations that govern operating a day care facility. This orientation meeting usually equipped the participants with the information they need to succeed in the business.<span />
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The correct answer is A. Familiar words for clues

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Robert is working on an image as part of his school project. he has to do multiple edits on the file. what is a good practice fo
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A pen testing method in which a tester with access to an application behind its firewall imitates an attack that could be caused
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Write a program that teaches arithmetic to a young child. The program tests addition and subtraction. In level 1, it tests only
Elenna [48]

Answer:

Explanation:

The following program is written in Java and creates three levels with the different set of randomly generated arithmetic problems. As the player goes getting more points they advance every 5 points to the next level.

import java.util.Random;

import java.util.Scanner;

class Main {

   private static Random random = new Random();

   private static Scanner in = new Scanner(System.in);

   static int points = 0;

   public static void main(String[] args) {

       while (true) {

           System.out.println(points);

           if (points < 5) {

               System.out.println("Starting Level 1");

               levelOne();

           } else if (points < 10) {

               System.out.println("Starting Level 2");

               levelTwo();

           } else if (points < 15) {

               System.out.println("Starting Level 3");

               levelThree();

           }

       }

   }

   public static boolean levelOne() {

       int numberOne = random.nextInt(10);

       int numberTwo = random.nextInt((10 - numberOne));

       int answer = numberOne + numberTwo;

       int count = 0;

       while (points < 5 && count < 2) {

           System.out.println("What is " + numberOne + " + " + numberTwo + "?: ");

           int userChoice = in.nextInt();

           if (userChoice == answer) {

               points += 1;

               levelOne();

           } else {

               count += 1;

           }

       }

       return false;

   }

   public static boolean levelTwo() {

       int numberOne = random.nextInt(10);

       int numberTwo = random.nextInt(10);

       int answer = numberOne + numberTwo;

       int count = 0;

       while (points < 10 && count < 2) {

           System.out.println("What is " + numberOne + " + " + numberTwo + "?: ");

           int userChoice = in.nextInt();

           if (userChoice == answer) {

               points += 1;

               levelTwo();

           } else {

               count += 1;

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       }

       return false;

   }

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       int numberOne = random.nextInt(10);

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       int answer = numberOne - numberTwo;

       int count = 0;

       if (answer <= 0) {

           levelThree();

       }

       while (points < 15 && count < 2) {

           System.out.println("What is " + numberOne + " - " + numberTwo + "?: ");

           int userChoice = in.nextInt();

           if (userChoice == answer) {

               points += 1;

               levelThree();

           } else {

               count += 1;

           }

       }

       return false;

   }

}

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3 years ago
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