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lianna [129]
3 years ago
12

Creating a map of your current knowledge is called __________.

Computers and Technology
1 answer:
poizon [28]3 years ago
3 0

Answer:

D - Concept-mapping

Explanation:

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Consider the definition of the following class: (1, 2, 3, 5, 7) class productType //Line 1 { //Line 2 public: //Line 3 productTy
Shkiper50 [21]

Answer:

The C++ codes are given below with appropriate comments

Explanation:

// productType.h

#ifndef PRODUCTTYPE_H

#define PRODUCTTYPE_H

class productType

{

public:

productType();

productType(int , double ,double);

productType(string,int , double ,double);

productType(string,string,string,int , double ,double);

void set(string,string,string,int , double ,double);

void print() const;

void setQuantitiesInStock(int x);

int getQuantitiesInStock() const;

void updateQuantitiesInStock(int x);

 

void setPrice(double x);

double getPrice() const;

void setDiscount(double d);

double getDiscount() const;

 

 

 

private:

// Declaring variables

string productName;

string id;

string manufacturer;

int quantitiesInStock;

double price;

double discount;

};

#endif

=============================

// productType.cpp

#include <iostream>

using namespace std;

#include "productType.h"

productType::productType()

{

this->productName="";

this->id="";

this->manufacturer="";

this->quantitiesInStock=0;

this->price=0.0;

this->discount=0.0;

}

productType::productType(int quantitiesInStock, double price,double discount)

{

this->productName="";

this->id="";

this->manufacturer="";

this->quantitiesInStock=quantitiesInStock;

this->price=price;

this->discount=discount;

}

productType::productType(string productName,int quantitiesInStock, double price,double discount)

{

this->productName=productName;

this->id="";

this->manufacturer="";

this->quantitiesInStock=quantitiesInStock;

this->price=price;

this->discount=discount;

}

productType::productType(string productName,string id,string manufacturer,int quantitiesInStock, double price,double discount)

{

this->productName=productName;

this->id=id;

this->manufacturer=manufacturer;

this->quantitiesInStock=quantitiesInStock;

this->price=price;

this->discount=discount;

}

void productType::set(string productName,string id,string manufacturer,int quantitiesInStock, double price,double discount)

{

this->productName=productName;

this->id=id;

this->manufacturer=manufacturer;

this->quantitiesInStock=quantitiesInStock;

this->price=price;

this->discount=discount;

}

void productType::print() const

{

cout<<"Product Name :"<<productName<<endl;

cout<<"Id :"<<id<<endl;

cout<<"Manufacturer :"<<manufacturer<<endl;

cout<<"Quantities In Stock :"<<quantitiesInStock<<endl;

cout<<"Price :$"<<price<<endl;

cout<<"Discount :%"<<discount<<endl;

}

void productType::setQuantitiesInStock(int x)

{

this->quantitiesInStock=x;

}

int productType::getQuantitiesInStock() const

{

return quantitiesInStock;

}

 

void productType::setPrice(double x)

{

this->price=x;

}

double productType::getPrice() const

{

return price;

}

void productType::setDiscount(double d)

{

this->discount=d;

}

double productType::getDiscount() const

{

return discount;

}

void productType::updateQuantitiesInStock(int x)

{

this->quantitiesInStock=x;

}

=============================

// main.cpp

#include <iostream>

using namespace std;

#include "productType.h"

int main()

{

productType pt("Mobile","1234","Lenovo",34,1500,10);

pt.print();

 

pt.updateQuantitiesInStock(50);

cout<<"\nAfter Modifying the quantity ::"<<endl;

pt.print();

 

return 0;

}

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What is the missing line of code? &gt;&gt;&gt;from math th import &gt;&gt;&gt; Point = [1,5) &gt;&gt;&gt; bPoint [4.9]​
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Answer:

I believe import math.

Do let me know if its correct.

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schepotkina [342]

<span>Bitmap images are A. best suited for three-dimensional designs and graphics with color blends found in web pages. </span>

<span>
Taken for granted that Maria’s work is original work, Bitmap images are the best to use on a website. Bitmap is a format for photographs and graphics with a wide range of colours and effects (for example a button with a shadow), which creates realistic images.</span>

 

6 0
3 years ago
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