Answer:
5
Step-by-step explanation:
Answer:
1) Place the compass point at the vertex of the angle and open it to any width. Draw an arc that intersects of the sides of the angle.
2) Place the compass point at the one of the intersection points. Place the pencil at the other intersection point. This sets the compass with.
3) Draw an arc inside the angle.
4) Move the compass point to the intersection point on the other side of the angle being sure to keep the compass width the same. Draw a second arc inside the angle.
5) Make a point where the 2 arcs intersect the angle. Use a straight edge to draw a ray from the vertex of the angle through the point.
A reflection through the axis and is given by the following transformation rule:
(x, y) -------> (-x, y)
We have the following point:
C = (5, 3)
Applying the transformation rule we have:
(5, 3) -------> (-5, 3)
Therefore, C' is given by:
C '= (- 5, 3)
Answer:
(-5, 3)
Answer:
(0, 2)
Step-by-step explanation:
1. Plot the pionts on a graph
2.You can see the possible turning point is (0, 2). It changes from decreasing to increasing.
9514 1404 393
Answer:
- zeros: t = 1, t = -1/2
- no: the domain of the function is t ≥ 0
- 8 feet
Step-by-step explanation:
The zeros are the values of t that make the factors zero.
1 -t = 0 ⇒ t = 1
8 +16t = 0 ⇒ t = -8/16 = -1/2
The equation is used to model height after the ball is thrown. We don't expect it to be a good model before the ball is thrown (t < 0), so the zero in that region is extraneous.
Only the positive zero is in the function's domain, so that is the only one that is meaningful.
__
When t = 0 (at the time the ball is thrown), the function value is ...
h(0) = (1 -0)(8 +0) = 8
The ball is thrown from a height of 8 feet.