Answer:
What does Iterative Game Design mean?
Iterative game design is the process by which a video game is repeatedly proposed, prototyped, play tested and reevaluated prior to working product release. Iterative game design operates on the following principle: It is unrealistic to create an ideal product on the first try.
By creating and testing working models on core criteria (such as fun), game designers are able to refine product on a gradual basis and increase market success potential.
Answer:
thats what i was about to ask. im not sure
Explanation:
sorry '-'
Answer:
Resource Ownership and Scheduling execution
Explanation:
In process characteristic the characteristic is
- Resource ownership
- Scheduling / Execution
In Resource ownership, the OS performs a protection function where unwanted interference in processes are with resources
In scheduling execution, the process has execution state and scheduled. They can be separated by resource ownership.
The dispatching of the process is the lightweight process, and it is multi-threading. The ability of the operating system supports the single concurrent process.
The process is a unit in the resource protection and protected the CPU and other processes. It contains the multiple thread execution
Each thread contains the running, ready state and saved the thread context and access the memory. Some necessary activities of the various threads are the same address space and the resources.
I’m pretty sure it’s B. Toolbar
Hope this helps!! :)