Answer:
(4, 1)
Step-by-step explanation:
3x+4y=16 /*4
-4x-3y= - 19 /*3
12x + 16y = 64
<u>- 12x - 9y = - 57 </u>
7y = 7
y = 1
3x+4y=16
3x + 4*1 = 16
3x = 16 - 4
3x = 12
x = 4
Its close to 1/2 I think this is an interesting question
Example 1:
The pros of Orthographic is that they can show hidden details and all of the connecting parts, they can be annotated to display material and finishes. The pros of Isometric projection is that they dont need many views and it gives accuracy, cons are is created a unorginized apperance by the lack of foreshortening, I would choose Isometric projection because it shows the size of the figure.
Example 2:
Orthographic projection is a good option for showing lots of detail and small things. The limitation is that with all of that detail, they can become quite messy and hard to understand to someone new to them. However, that is one of the pros of Isometric projection. It gives easy detail and is just as good as an Orthographic. Personally, I find Isometric projections easier to interpret.
Answer:
4 hours
Step-by-step explanation:
Alright, so Steve has $50 in his pocket. He wants to rent a bike for the maximum amount of time possible with his money. It costs him $12 per hour to rent a bike.
To solve this problem use simple arithmetic:
($50/$12=4.16)
So Steve is able to rent the bike for 4.16 hours, but we aren't done yet. Steve cannot purchase 16% of an hour, he can only buy FULL hours, so with his $50 , the maximum amount of time he can buy is 4 hours!
Let me know if you need any further explanations :)