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Natasha_Volkova [10]
3 years ago
7

Consider a class called Rocket that has a private instance variable called Engine. You are writing a "getter" for the Engine. Us

ing the guiding principles of data encapsulation, under what circumstances is it allowed to return a reference to the existing Engine?
Computers and Technology
1 answer:
dusya [7]3 years ago
4 0

Answer:

when user wants duplicate copy of the object

Explanation:

Encapsulation are one of the key foundations of object-oriented programming (OOP). It involves the bundling of data or information with the methods and various techniques which operate on that data.

It can be used in hiding the true values or state of a structured data object that is in a class, preventing unauthorized parties' direct access to them.

The circumstances that can be allowed in returning a reference to the existing Engine is when user wants duplicate copy of the object.

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Create a program that displays a menu to select addition, subtraction, or multiplication. Using random numbers between 0 and 12
Lemur [1.5K]

Answer:

This question is answered using C++

#include<iostream>

#include <cstdlib>

#include <ctime>

using namespace std;

int main(){

   int ope, yourresult;

   cout<<"Select Operator: \n"<<"1 for addition\n"<<"2 for subtraction\n"<<"3 for multiplication\n";

   cout<<"Operator: ";

   cin>>ope;

   srand((unsigned) time(0));

   int num1 = rand() % 12;

   int num2 = rand() % 12;

   int result = 1;

   if(ope == 1){

       cout<<num1<<" + "<<num2<<" = ";

       result = num1 + num2;

   }

   else if(ope == 2){

       cout<<num1<<" - "<<num2<<" = ";

       result = num1 - num2;

   }

   else if(ope == 3){

       cout<<num1<<" * "<<num2<<" = ";

       result = num1 * num2;

   }

   else{

       cout<<"Invalid Operator";

   }

   cin>>yourresult;

   if(yourresult == result){

       cout<<"Correct!";

   }

   else{

       cout<<"Incorrect!";

   }

   return 0;

}

Explanation:

This line declares operator (ope) and user result (yourresult) as integer

   int ope, yourresult;

This prints the menu

   cout<<"Select Operator: \n"<<"1 for addition\n"<<"2 for subtraction\n"<<"3 for multiplication\n";

This prompts the user for operator

   cout<<"Operator: ";

This gets user input for operator

   cin>>ope;

This lets the program generates different random numbers

   srand((unsigned) time(0));

This generates the first random number

   int num1 = rand() % 12;

This generates the second random number

   int num2 = rand() % 12;

This initializes result to 1

   int result = 1;

If the operator selected is 1 (i.e. addition), this prints an addition operation and calculates the actual result

<em>    if(ope == 1){</em>

<em>        cout<<num1<<" + "<<num2<<" = ";</em>

<em>        result = num1 + num2;</em>

<em>    }</em>

If the operator selected is 2 (i.e. subtraction), this prints an subtracttion operation and calculates the actual result

<em>    else if(ope == 2){</em>

<em>        cout<<num1<<" - "<<num2<<" = ";</em>

<em>        result = num1 - num2;</em>

<em>    }</em>

If the operator selected is 3 (i.e. multiplication), this prints an multiplication operation and calculates the actual result

<em>    else if(ope == 3){</em>

<em>        cout<<num1<<" * "<<num2<<" = ";</em>

<em>        result = num1 * num2;</em>

<em>    }</em>

If selected operator is not 1, 2 or 3, the program prints an invalid operator selector

<em>    else{</em>

<em>        cout<<"Invalid Operator";</em>

<em>    }</em>

This gets user input

   cin>>yourresult;

This checks if user result is correct and prints "Correct!"

   if(yourresult == result){

       cout<<"Correct!";

   }

If otherwise, the program prints "Incorrect!"

<em>    else{</em>

<em>        cout<<"Incorrect!";</em>

<em>    }</em>

   return 0;

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Anettt [7]

Answer:

True the answer is true

Explanation:

I hope this helps

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Answer:

when is it due

Explanation:

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Tasked to install additional RAM in a computer. He unplugs the system from the power source and removes the PC cover. What shoul
Galina-37 [17]

Answer:Put on an ESD(Electrostatic discharge) strap.

Explanation: An ESD wrap which is also known as ground wrap is a sort of a wrap that is tied around the wrist to protect the person electronic equipment's static electricity.  This wrap produces anti static energy which help in not producing any static charge while the technician touches the inner parts of the CPU of other internal parts of the system.

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4 years ago
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