Answer:
Option A(True) is the correct answer for the above question.
Explanation:
- The flowchart is used to give the solution of a problem through the diagram in a step by step processor. It helps the user to understand the solution easily. For diagram, it uses many types of symbols that are fixed for every sequence just like An oval symbol represents the start and end of the flowchart which is fixed for every flowchart.
- So for the decisions in a flowchart, the diamond symbol is used which is to make the decisions and it has two sides-- one is true and the other is false.
- The decisions are used also to represent the loop structure which is also called the repetition structure because the loop is controlled by the help of decisions so the diamond box is also used for the loop
- The above question-statement says that the decisions-controlled is used for the loop and for the decisions which are true because it is also described above.
Answer:
Communication is a constant process and it can also be corrupted.
Explanation:
Communication is the ability to send and receive messages that can be understood. We constantly communicate with our environment verbally and or orally, using signs and language to express ourselves.
Messages sent can and should be decoded for communication to be complete. It can be corrupted on its path to the decoder, this hinders understanding.
Answer:
five types of pointing devices
Explanation:
Ponting devices
Pointing means point something and the pointing devices are the input /peripheral devices those are used to point the pointer on the screen. We do move cursor on the screen to open the files or any icon.
There are many types of pointing devices but these are quite common which are given below
- Computer mouse
- Finger on touch screen.
- Joystick.
- Leap Motion.
- Light pen (pen)
1.Mouse
Mouse is most common type of input device that is used for pointing the data on the screen. We press it with our hands and keep pointing the things.
There are three types of mouse
- optical mouse
- wireless mouse
- trackball mouse.
2. Finger on touch screen
In this type of movement the fingers are input devices those we use to see the movement of pointer on the screen and this is most common in this century.
3.Joystick.
Joystick is another input device to point the cursor but it is mostly used in games. Children can use it smartly so it is inculcated in games usually.
4. Leap Motion
The Leap Motion (LM) controller is a latest 3D sensing device for hand posture interaction with a computer. It is having the capability sense the location of the fingers of the hands, as well as the palm position.
5.Light Pen
this is another pointing device which is mostly used to highlight and select the data on the screen.
Note: All of these above pointing devices are most common used now a days. These devices are having new conventions day by day for the ease of user. This era is basically the era of IT ,so the use of computer must be so easy and conventional for the user so, the innovations and improvement in such devices is made side by side.
Answer:
C++
Explanation:
Significant object-oriented languages include: (list order based on TIOBE index) Java, C++, C#, Python, R, PHP, Visual Basic.NET, JavaScript, Ruby, Perl, Object Pascal, Objective-C, Dart, Swift, Scala, Kotlin, Common Lisp, MATLAB, and Smalltalk.