Well, in order to get that you had to do distributive property, distributive property is when you get the outside number next to the parenthesis and multiply it by the numbers or variable inside the parenthesis one by one. So if she was trying to explain how you got the answer you got then you would say you used the distributive property. Now the (-4x)2 would look like (-4x)(-4x) nad the (9)2 will look like (9)(9) that is why it results in 16x2+81. When you square something it means that you multiply the first number or variable or both times the same. That is why you got that answer. Now I am going to make clear that you r(-4x) changed from a negative to a postive because when you multiply a negative times a negative(or divide also) it results in a positve.
Hope I explained it enough
It's not specific enough to solve...so far it would only be f(3)
Answer:
y = 1/40x + 20
Step-by-step explanation:
Slope-intercept equation format:
y = mx + b
m = slope/ gradient/ constant of variation/ rate of change
b = y-intercept
To find the slope, use the formula:

Find two random points:
1 - (0.5, 40) , 2 - (1, 60)
Plug in:

Solve:

Divide:

The y-intercept is when the x-coordinate is equal to 0.
The y-intercept is always the beginning.
So observing the graph, the first point is (0, 20)
The x-coordinate is 0.
Y intercept = 20.
Plug in both slope and y-intercept:
y = 1/40x + 20
Hello,
3(2m-9+6m)=3m+29-7m
==>3(8m-9)=-4m+29
==>24m+4m=29+27
==>28m=56
==>m=2
Answer B