Answer:
0.30
Step-by-step explanation:
Probability of stopping at first signal = 0.36 ;
P(stop 1) = P(x) = 0.36
Probability of stopping at second signal = 0.54;
P(stop 2) = P(y) = 0.54
Probability of stopping at atleast one of the two signals:
P(x U y) = 0.6
Stopping at both signals :
P(xny) = p(x) + p(y) - p(xUy)
P(xny) = 0.36 + 0.54 - 0.6
P(xny) = 0.3
Stopping at x but not y
P(x n y') = P(x) - P(xny) = 0.36 - 0.3 = 0.06
Stopping at y but not x
P(y n x') = P(y) - P(xny) = 0.54 - 0.3 = 0.24
Probability of stopping at exactly 1 signal :
P(x n y') or P(y n x') = 0.06 + 0.24 = 0.30
Vertical angles are equal
-3x + 58 = x - 2
-3x - x = -2 - 58
-4x = - 60
x = -60/-4
x = 15
m < D = x - 2....15 - 2 = 13 <====
m < C = -3x + 58....-3(15) + 58 = 13
I think its 1/2…hope this helps id it dont then.....:\¯\_(ツ)_/¯
Perimeter is a measure of the area or distance around a two-dimensional shape. On a rectangle, for instance, the perimeter is the total length of the rectangle's outline, including the two widthwise borders and the two lengthwise borders.
<u><em> To determine the perimeter of a shape</em></u>, therefore, you add together all the dimensions that make up the shape's outer edge. Being able to find the perimeter of a shape has many applications in the real world. Say, for example, that you wanted to build a fence around your backyard. In order to purchase materials, you need to know how much fencing you'll need, and to determine that you have to figure out the perimeter of the area you want to fence in.
Answer:
x intercept is 4 and the y intercept is -6
Step-by-step explanation:
x-int:
6x=24
x=4
y-int:
-4y=24
y=-6