Answer:
I don't see a graph
Step-by-step explanation:
Answer:
x^3 + 4x^2 - 7x - 10
Step-by-step explanation:
To solve this we're going to use Polynomial multiplication, starting by multiplying (x-2)(x+1) = x^2 - 2x + x - 2 = x^2 - x - 2. Next, we will multiply (x^2 - x - 2)(x+ 5) = x^3 + 5x^2 -x^2 - 5x -2x -10 = x^3 + 4x^2 - 7x - 10.
2) Period = 3π,
2π/b = 3π, b = 2π/3π = 2/3
Amplitude = 2
Midline = 1
Equation: f(x) = 3sin(2/3(x)) + 1 (no vertical shift)
See attachment for graph.
3) f(x) = -23sin(4x) + 14,
a) amplitude = 23
b) midline = 14
c) Maximum = 37
d) Minimum = -9
Answer:

Step-by-step explanation:
represent price per video game.
represent demand.
The linear equation in slope intercept form can be represented as:

where
is slope of line or rate of change of demand of game per dollar change in price and
is the y-intercept or initial price of game.
We can construct two points using the data given.
When price was $66 each demand was 400. 
When price was $36 each demand was 1300. 
Using the points we can find slope
of line.




Using point slope form of linear equation to write the equation using a given point.

Using point
.

⇒
[Using distribution]
Adding 400 to both sides:
⇒ 
⇒
The linear relationship between price and demand can be written as:

Answer:
The probability of randomly drawing the chip numbered 170 is 1/216 or 0.0046
Step-by-step explanation:
Probability is the likelihood or chance of an event occurring. Probability can be determined using the formula below
Probability = Number of favorable outcome / Total number of possible outcomes.
From the question, we are to determine the probability of reaching into the box and randomly drawing the chip numbered 170.
Here, the number of favorable outcome is 1 (which is the chip numbered 170)
Total number of possible outcomes is 216 ( all the 216 identical plastic chips)
Therefore,
Probability = 1/216 or 0.0046
This is the probability of randomly drawing the chip numbered 170.
The probability of randomly drawing the chip numbered 170 is 1/216 or 0.0046