The origin is at 0 on the x-axis and 0 on the y-axis. The intersecting x- and y-axes divide the coordinate plane into four sections. These four sections are called quadrants. Quadrants are named using the Roman numerals I, II, III, and IV beginning with the top right quadrant and moving counter clockwise.
I believe it is option 2, sorry if incorrect
Answer:
The polygon that is made is a triangle
Step-by-step explanation:
Answer:
Pedro pagó $448
Step-by-step explanation:
Sea P el precio inicial de un objeto.
Si aplicamos un descuento del X%, entonces el nuevo precio del objeto es:
NP = P*(1 - X%/100%)
y lo que estamos ahorrando es:
P - NP
En este caso, primero tenemos un descuento del 30%, entonces:
NP = P*(1 - 30%/100%) = P*(1 - 0.3)
Luego tenemos otro descuento, esta vez del 20%, entonces:
NP' = NP*(1 - 20%/100%) = P*(1 - 0.3)*(1 - 20%/100%) = P*(1 - 0.3)*(1 - 0.2)
Lo que Pedro ahorra es igual a $352
entonces:
P - NP' = $352
P - P*(1 - 0.3)*(1 - 0.2) = $352
P*(1 - (1 - 0.3)*(1 - 0.2)) = $352
P*(1 - 0.56) = $352
P = $352/(1 - 0.56) = $800
Esto significa que el precio original era $800.
Y lo que pedro pago esta dado por la ecuación:
NP' = P*(1 - 0.2)*(1 - 0.3) = $800*(1 - 0.2)*(1 - 0.3) = $448.
They are have s0mething that is positive. This is what I think.