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Maslowich
3 years ago
5

Read the excerpt from William Faulkner's Nobel Prize Acceptance Speech. . . . the old universal truths lacking which any story i

s ephemeral and doomed—love and honor and pity and pride and compassion and sacrifice. Which best describes the meaning of the term “universal truths”? childhood ideals that are forgotten as people mature the artistic integrity of a dedicated writer or poet feelings and ideas that can be understood by everyone the reality that the Cold War will lead to human destruction
English
2 answers:
guapka [62]3 years ago
7 0

Answer:

C. feelings and ideas that can be understood by everyone

Explanation:

zmey [24]3 years ago
5 0
Based on the given excerpt above taken from W<span>illiam Faulkner's Nobel Prize Acceptance Speech, the one that best conveys the definition of the term "universal truths" is the ideas or feelings that can be understood by everyone. From the term "universal", this means that these truths are accepted and understood by everybody. Answer is the third option.</span>
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If the talented volleyball player​ _______________ to accept the revised​ terms, she could sign the scholarship offer today
Sunny_sXe [5.5K]

If the talented voleyball player were to accept the revised terms, she could sign the scholarship offer today.

<u>"Were to" is generally used to highlight that the conditional form that has been used presents a hypothetical situation that is highly unlikely to happen.</u> Therefore, "were to" emphasizes the improbability of the condition. In the case of this specific sentence, it is unlikely that the talented voleyball player will accept the revised terms and; therefore, sign the scholarship offer today.

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3 years ago
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How should we live our lives?
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Answer:

C, by accepting our circumstances and trusting ourselves.

Explanation:

Trusting ourselves and our gut is always the best choice. We have a sense of instinct for a reason.

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3 years ago
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What major characteristics about the narrator, jing-mei, are brought out in the story?
Sergeu [11.5K]
Can u be more specific as to what story it is?

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3 years ago
*Write a paragraph that analyzes what Mahan seems to believe that the United States can learn from the examples of
crimeas [40]

Answer:

<h2>Please mark me as brainliest by pressing the crown below</h2>

Explanation:

Mahan believed that the United States could follow the same guidelines and emerge as a world power. Mahan asserted that government support of a strong navy and naval bases around the world were important components of this strategy.

Mahan was one of the foremost proponents of the “vigorous foreign policy” referred to by Turner. Mahan believed that the U.S. economy would soon be unable to absorb the massive amounts of industrial and commercial goods being produced domestically, and he argued that the United States should seek new markets abroad.

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3 years ago
Consider your experience reading science fiction and your knowledge of the genre. Write a science fiction story that is at least
sasho [114]

What questions do SFF authors ask themselves when creating a futurescape, and what worldbuilding considerations do they make? Tor.com has assembled a roundtable of authors with exciting new books out this year to give you a look behind the scenes of their writing processes. We asked them several questions to start with, and then gave them control of the table to ask their own questions. Their replies are as varied as their work, and their worlds.

Participating today are Peng Shepherd (The Book of M), Malka Older (Infomocracy / The Centenal Cycle), Tade Thompson (Rosewater, The Murders of Molly Southbourne), Lauren C. Teffeau (Implanted), and Mike Chen (Here and Now and Then).

 

Fran Wilde: What is the most important thing to keep in mind when writing / worldbuilding in near future or distant technical future worlds?

Tade Thompson: To me, that would be using worldbuilding to ground the reader and characters in place, but to avoid piling it on in a fit of “isn’t this cool?” or “hey, wouldn’t it be great if…?”. The worldbuilding should serve the story and while I may know everything about the place/time/setting, I will only give the reader enough to be able to follow the story and extrapolate. I’m not a fan of showy worldbuilding. You know how in some game engines the 3D world is rendered just before the player character arrives, and it decides just how much to render? That’s sometimes what I feel worldbuilding should be like. The grounding should, of course, let us know how this future world deviates from ours.

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Mike Chen: I think the most important thing is that the world needs rules established, and then the worldbuilding has to follow those rules. It’s okay to have fantastical elements as long as they don’t do anything to contradict something that’s previously established—any conflict or contradiction will cause the reader to pause and go “Wait, I thought they couldn’t do that?” and that’s gonna at best create confusion, at worst lose the reader and cause them to rage quit the book.

Also, the rules should be established organically and not in a giant info dump!

Lauren C. Teffeau: For me, it’s finding the right entry point into a story world. In those crucial opening scenes you’re not only establishing the rules, but you’re also setting up the reader’s expectations just by virtue of it being their first glimpse of your world, now destined to color everything that comes after. When deciding how to open a story, I try to create scenes that not only introduce my main character in an engaging way and portray some driving action approaching a plot, but also introduce at least two or more aspects of my world that help ground the reader in the story (good) and hint at cool or intriguing aspects to come (better). Getting the reader oriented so they’ll tag along for the whole ride is best of all.

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