Designers use both isometric and perspective sketches to
maintain an object’s visual proportions. Isometric sketches are 3D objects
drawn with lines that have no vanishing points while perspective sketches are 3D
objects drawn with one or more vanishing points.
Designers choose to use an
isometric sketch because it is more accurate than perspective drawings and
makes the design look more professional. Isometric sketches are much easier to
handle because the length of each measure is same as the plan. This is especially
for designers drawing pictures by hand. It is time saving and you do not need
to calculate the angle of every edge.
Answer:
public class Pyramid {
public static void main(String[] args) {
int h = 7;
System.out.println("Pattern A");
for(int i = 1; i <= h; ++i)
{
for(int j = 1; j <= i; ++j) {
System.out.print("+");
}
System.out.println();
}
System.out.println();
System.out.println("Pattern B");
for (int i = 1; i<=h; ++i)
{
for(int j = h; j >=i; --j){
System.out.print("+");
}
System.out.println();
}
}
}
Explanation:
- The trick in this code is using a nested for loop
- The outer for loop runs from i = 0 to the heigth of the triangle (in this case 7)
- The inner for loop which prints the (+) sign runs from j = 0 to j<=i
- It prints the + using the print() function and not println()
- In the pattern B the loop is reversed to start from i = height
The clearer the resolution screen is it is better seen through the graphics. Say you have a bad computer screen, well your graphics are going to be bad. The better and higher quality it is will be the better you can see your images.
1 inch (2.54 cm
the default top and bottom margins were 1 inch (2.54 cm), but 1.25 inches (3.17 cm) were given at the left and the right.
That's standard for document size by default.