4. Although all of them could be true, this one is most acurate :)
Answer: E. class, objects
Explanation:
<em>A </em><em><u>class</u></em><em> is the blueprint for </em><em><u>objects</u></em><em> having similar attributes.</em>
As much as classifying something means to define it based on the characteristics that is has that are similar to other things in that class, so also is a class here.
A class is the blueprint or rather template for making objects that have similar attributes which means that the class therefore gives the object its various attributes and its behavior.
When creating a user-generated function, what procedure is followed d) all of the above.
<h3>
What are the three factors of user-described characteristic?</h3>
A user-described characteristic has 3 essential additives which might be characteristic declarations, characteristic definition and characteristic called.
The characteristic prototypes are used to inform the compiler approximately the variety of arguments and approximately the specified datatypes of a characteristic parameter, it additionally tells approximately the go-back kind of the characteristic. By this information, the compiler cross-assessments the characteristic signatures earlier than calling.
Read more about the prototype :
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Just be honest with your teacher. And say, "I'd rather work on my laptop, cause i feel uncomfortable on one of these computers." And you could say.. " I can save my work on here, so i dont lose anything if that computer messes up."