A looping is a set of instructions which is repeated a certain number of times until a condition is met. hlo dai k xa halkhabar
Answer:
Gigabyte: Unit of measurement, is 10^9 bytes.
Intranet: Network that is used for sharing info, and other services.
Pixel: Creates a image, it is the smallest element on a display on a device.
Modem: Converts signals produced by a computer or another type of device.
Digital: Problem solving by any capable class device.
Explanation:
Short and simple.
Respuesta: Los caracteres adquiridos no se transmiten genéticamente porque no modifican el ADN de los organismos
Explicación:
Jean-Baptiste Lamarck al igual que Charles Darwin, propuso una teoría sobre la evolución que explicaba cambios en los organismos a través del tiempo. La teoría de Lamarck se enfocaba en condiciones en el ambiente que propiciaban cambios en los organismos. Un ejemplo de esto son las jirafas, que de acurdo a Lamarck tenían cuellos largos debido al esfuerzo continuado para comer hojas de árboles altos. Esto significa que la característica de cuello largo era adquirido por las jirafas durante su vida y según Lamarck se transmitiría a sus descendientes.
Sin embargo, se ha comprobado que los caracteres adquiridos no modifican el ADN de los organismos, por ejemplo las cirugías estéticas no cambian el ADN de una persona y por esta razón no son transmitidos a sus descendientes. Por el contrario, en las poblaciones de organismos ciertas características prevalencen en el tiempo debido a la selección natural. Esto significa que el cuello de las jirafas es el resultado que el cuello largo sea una característica beneficiosa que ha prevalecido debido a la selección natural y no de características adquiridas que son transmitidas a descendientes.
Answer:
Switches break up collision domains and routers break up broadcast domains.
Explanation:
- Collision domain depicts the part within a network where a collision can happen.
- Collision occurs when two hosts transmit data packet at the same time within a network. Theses packets collide and the hosts have to resend the data after some time.
- Too many collisions can result in slow traffic speed and can effect network performance.
- So switches break up collision domains between the devices on a network and each port in a switch depicts a collision domain. This reduces the chance of packet collisions between the devices or hosts.
- When data is to be sent to a host, the switch keeps that data frame and waits for availability of the destination host before sending the data frame.
- Moreover full duplex switch mode there is not chance of collision as the transmitting path on one host is the receiving path on other host.
- Broadcast domain contains all the hosts that can reach each other at the Data Link layer via broadcast.
- Routers break up broadcast domains as routers contain separate broadcast domains for each interface.
- Routers do not forward broadcasts from one broadcast domain to other and drop the packet when they detect a broadcast address.
The following cose will be used to copy assignment operator for CarCounter
<u>Explanation:</u>
Complete Program:
#include <iostream>
using namespace std;
class CarCounter
{
public:
CarCounter();
CarCounter& operator=(const CarCounter& objToCopy);
void SetCarCount(const int setVal)
{
carCount = setVal;
}
int GetCarCount() const
{
return carCount;
}
private:
int carCount;
};
CarCounter::CarCounter()
{
carCount = 0;
return;
}
// FIXME write copy assignment operator
/* Your solution goes here */
CarCounter& CarCounter::operator=(const CarCounter& objToCopy)
{
if(this != &objToCopy)
carCount = objToCopy.carCount;
return *this;
}
int main()
{
CarCounter frontParkingLot;
CarCounter backParkingLot;
frontParkingLot.SetCarCount(12);
backParkingLot = frontParkingLot;
cout << "Cars counted: " << backParkingLot.GetCarCount();
cout << endl << endl;
system("pause");
return 0;
}