Answer:
The answer to this question is given below in the explanation section.
Explanation:
This question is about what is a good analogy for explaining the actions of a compiler? The correct option is <u> automatic programming of kitchen devices
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a hybrid ability of a car to use multiple energy sources (false)
this analogy is not correctly mapped on the compiler, becuase the compiler can be designed only for one type of language, for example, the program that calculates the average of students number can be easily programmed in C++ and in C#. But you cannot compile the C# program in C++ compiler and vice versa.
a street map of a local subdivision (false)
Because you can design a compiler for a not specific subdivision of programming.
an interpreter who speaks several languages
it is not an analogy, however, an interpreter can handle only one type of language.
an automatic programming of kitchen devices (true)
This is a good analogy of compiler because you give input to the device and that device based on your input gives you back an output. Similarly, you give input to the compiler in form of language syntax, and it automatically give you output based on your input.
Answer:
The attached files contain the realization of a D flip-flop from an RS flip-flop. It also contains the truth tables for both kinds of flip-flops
Explanation:
An SR flip flop is like a light switch. Set turns it 'on' and reset turns it 'off'
A D type flip-flop is a clocked flip-flop which has two stable states. A D type flip-flop operates with a delay in input by one clock cycle.
D type flip-flops are easily constructed from an SR flip-flop by simply connecting an inverter between the S and the R inputs so that the input to the inverter is connected to the S input and the output of the inverter is connected to the R input.
Well first of all who is your favorite celebrity?
Then find some research and look up interesting facts you did not know about.
Answer:
Option B, CUSTOMER MISBEHAVIOR.
Explanation:
Consumer misbehavior can defined as the behavioral acts by consumers which violate the generally accepted norms of conduct in consumption situations, and disrupt the order expected in such situations. Misbehavior by consumers disrupts the openness, impersonal trust, and orderliness of the exchange environment.
Some of the examples of customer misbehavior are: shoplifting, bending rules, breaking rules by ignoring warnings and using products in forbidden or ways not recommended...
* Routinized response behaviour is a type of purchasing scenario whereby the purchaser of a product or a service has past experience with purchasing it and automatically makes the decision to purchase again.
* Psychological influences refers to the workings of the mind or psyche that influences customer decisions.
* Social influences refers to the intentional and unintentional efforts to change another person's beliefs, attitudes, or behavior.
Therefore, the option that best suits the question is option B, CUSTOMER MISBEHAVIOR.
Answer:
The grant lifecycle refers to the entire process a grant goes through—from creating the opportunity through implementation and ending with the closeout.
Explanation:
... The grant lifecycle is comprised of three distinct phases: Pre-Award, Award, and Post Award. Hope that this helps you and have a great day :)